Siunattu
Online 135.148.15.62:28015 checked 10m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 227
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 7h 26m
- since its last restart; the bar fills at a day
- Rank
- #6,749
- top 30%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:25 UTC5d ago | 2 | – | running | 0 |
| Fri 16 Oct, 22:39 UTC11d ago | 1 | halved by day 1 | 5.8 days | 0 |
| Tue 13 Oct, 19:45 UTC14d ago | 1 | halved by day 1 | 3.1 days | 1 |
| Sun 11 Oct, 22:23 UTC16d ago | 1 | – | 1.9 days | 1 |
| Tue 6 Oct, 01:08 UTC22d ago | 1 | halved by day 2 | 5.9 days | 1 |
| Sun 4 Oct, 02:09 UTC23d ago | 1 | – | 2 days | 1 |
| Thu 1 Oct, 18:54 UTC FW26d ago | 1 | held half | 2.3 days | 1 |
| Tue 29 Sep, 21:48 UTC28d ago | 1 | – | 1.9 days | 0 |
| Mon 28 Sep, 17:43 UTC29d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 04:57 UTC32d ago | 1 | halved by day 2 | 3.5 days | 0 |
| Sun 20 Sep, 22:50 UTC37d ago | 1 | held half | 4.3 days | 0 |
| Thu 17 Sep, 01:42 UTC40d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Tue 15 Sep, 18:34 UTC42d ago | 1 | – | 1.3 days | 1 |
| Sun 13 Sep, 17:02 UTC44d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Siunattu?
The game generates a procedural map for Siunattu: size 3,100, seed 123457. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Siunattu?
Siunattu says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. It is listed as a community server in the browser. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Siunattu?
There is no telling the next wipe on Siunattu: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 5 days 4 hours is how long the current world has been up.
What happens on Siunattu when wipe day arrives?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 4 hours in. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.
Tags
What do the server tags on Siunattu mean?
The server browser reads these tags from Siunattu: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Siunattu?
Best Rust community servers are the Rust Leaderboard lists that include Siunattu. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server details
Which Rust version is Siunattu on?
Rust network protocol 2635 and build 168909 on Linux is what Siunattu runs. Matching the protocol is what joining needs; Steam handles the update.
Is Siunattu online right now, and how steady has it been?
Player one, Siunattu is online as you read this. The uptime figure puts the last restart at roughly 7 hours ago. It was up 95% of the time over the last 7 full days: 159 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Siunattu perform?
Averaged over the last 48 hours, server fps was 216, with a low of 131. At its peak the world carried 50,798 entities: buildings, deployables and the rest. The top memory figure was 4,035 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Siunattu hosted?
No region is published by Siunattu. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 135.148.15.62:28015 is its address.
Player count
Where does Siunattu sit on the leaderboard?
Player hours over seven days put Siunattu at #6,749, among the top 30% of ranked servers.
How many players are on Siunattu right now?
0 players fill 40 slots on Siunattu right now. Its average over the past week is 0 players, peaking at 2. Peak activity over the last 48 hours came at 22:00 UTC, with an average of 1 players.
Getting in
How do I join Siunattu?
In the Rust console (F1) enter client.connect 135.148.15.62:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.