1UP
11674servers on
Hi-score
57845players now
2UP
99fresh wipes · 3h
Player select Ready

Stumpy's development

Online 135.148.150.49:60409 checked 10m ago

monthly wipes moddedoxide

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak 1
FPS
237
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 12h
since its last restart; the bar fills at a day
Rank
#11,246
top 51%
Last wipe · new game
9d ago
monthly schedule
Next wipe · continue?
8d 8h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

8d 8h
Thu 5 Nov, 19:00 UTC
FW
36d 8h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 01:23 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
47 / 100
Art of Rust - Official dedicated art server
groups of 20+ · monthly · 8 on average
5 / 100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
2 / 200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
EU · groups of 16+ · monthly · 6 on average
6 / 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA
EU · groups of 8+ · monthly · 3 on average
3 / 40
[EU]FreeFields/Creative/Building/Sandbox
EU · groups of 8+ · monthly · 3 on average
6 / 35

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Stumpy's development?

The game generates a procedural map for Stumpy's development: size 3,000, seed 1337. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Stumpy's development?

Stumpy's development says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as build & creative, building in a sandbox, no gathering. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on Stumpy's development?

The force wipe is the only wipe Stumpy's development takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 9 days 9 hours. Its tags give a monthly wipe schedule.

What happens on Stumpy's development when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 3 hours in.

Tags

What do the server tags on Stumpy's development mean?

The server browser reads these tags from Stumpy's development: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^r (Roleplay): It runs as a roleplay server; ^k (Build server): Base design and practice; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Stumpy's development?

Stumpy's development appears on the following Rust Leaderboard lists: Best modded Rust servers, Rust build server leaderboard and Rust roleplay leaderboard. Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

About the server

Which Rust version is Stumpy's development on?

Rust network protocol 2635 and build 167781 on Linux is what Stumpy's development runs. Steam updates your game so it sits on the same protocol needed to join.

Is Stumpy's development online right now, and how steady has it been?

Player one, Stumpy's development is online as you read this. Going by the uptime it reports, the last restart was about 36 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. The first record Rust Leaderboard has of it is 13 September 2026.

How well does Stumpy's development perform?

220 server fps on average across the last 48 hours, never dropping below 147. At its peak the world carried 48,710 entities: buildings, deployables and the rest. Memory use peaked at 3,289 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is Stumpy's development hosted?

Nothing about a region is published by Stumpy's development. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 135.148.150.49:60409.

The crowd

Where does Stumpy's development sit on the leaderboard?

Player hours for the week place Stumpy's development at #11,246, in the top 51% of every ranked server.

How many players are on Stumpy's development right now?

The live score is 0 players on Stumpy's development, out of 100 slots. Seven days back: an average of 0 players, a peak of 1. In the last 48 hours, 21:00 UTC drew the highest average: 1 players.

Getting in

How do I join Stumpy's development?

Type client.connect 135.148.150.49:60409 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,^k,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly wipe here.

Gameplay

^r
Roleplay It runs as a roleplay server.
^k
Build server Base design and practice.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.