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11618servers on
Hi-score
41424players now
2UP
89fresh wipes · 3h
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Falkors Retreat |PVE|Raidable Bases|Skill Tree|

Online 135.148.151.135:28015 checked 11m ago

biweekly wipes moddedcarbonpve

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
1
7-day average · peak 6
FPS
128
server frames a second, the latest hour; the bar fills at 60
Uptime
19h 00m
since its last restart; the bar fills at a day
Rank
#2,829
top 13%
Last wipe · new game
12d ago
biweekly schedule
Next wipe · continue?
8d 11h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246808:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 10

Coming wipes

8d 11h
Thu 5 Nov, 19:00 UTC
FW
15d 9h
Thu 12 Nov, 17:23 UTC
36d 11h
Thu 3 Dec, 19:00 UTC
FW
43d 9h
Thu 10 Dec, 17:23 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:23 UTC12d ago 10 – running 0
Thu 1 Oct, 17:49 UTC FW26d ago 8 halved by day 12 14 days 0
Thu 17 Sep, 17:41 UTC40d ago 9 halved by day 8 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
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Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Falkors Retreat |PVE|Raidable Bases|Skill Tree| runs a procedural map of size 4,500 with seed 1532180907, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

The name of Falkors Retreat |PVE|Raidable Bases|Skill Tree| carries no gather rate. The game's default applies: groups of 8 players at most. no player-versus-player combat: that is pve. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Falkors Retreat |PVE|Raidable Bases|Skill Tree| runs every 4 weeks on Thursday at 17:23 UTC wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. This world has been running since 12 days 14 hours. Once a fortnight is the wipe rhythm recorded in its tags.

What happens on Falkors Retreat |PVE|Raidable Bases|Skill Tree| when wipe day arrives?

Its recent wipes drew an average of 9 players at peak. The crowd on the latest wipe topped out 7 hours in. Half the peak or more lasted until the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 10.

Tags

What do the server tags on Falkors Retreat |PVE|Raidable Bases|Skill Tree| mean?

The server browser reads these tags from Falkors Retreat |PVE|Raidable Bases|Skill Tree|: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): It runs Carbon, a framework for plugins. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

These Rust Leaderboard lists count Falkors Retreat |PVE|Raidable Bases|Skill Tree| among them: Best modded Rust servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server facts

Which Rust version is Falkors Retreat |PVE|Raidable Bases|Skill Tree| on?

Rust network protocol 2635 and build 168909 on Linux is what Falkors Retreat |PVE|Raidable Bases|Skill Tree| runs. Matching the protocol is what joining needs; Steam handles the update.

Is Falkors Retreat |PVE|Raidable Bases|Skill Tree| up right now, and how steady is it?

Falkors Retreat |PVE|Raidable Bases|Skill Tree| is up, live and reachable this moment. About 19 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. 13 September 2026 is when Rust Leaderboard first logged it.

How well does Falkors Retreat |PVE|Raidable Bases|Skill Tree| perform?

The 48-hour average is 145 server fps; the floor was 115. Up to 138,841 entities were in play, buildings and deployables among them. The top memory figure was 5,023 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Falkors Retreat |PVE|Raidable Bases|Skill Tree| hosted?

Nothing about a region is published by Falkors Retreat |PVE|Raidable Bases|Skill Tree|. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 135.148.151.135:28015.

Player count

Where does Falkors Retreat |PVE|Raidable Bases|Skill Tree| sit in the rankings?

Player hours over seven days put Falkors Retreat |PVE|Raidable Bases|Skill Tree| at #2,829, among the top 13% of ranked servers.

How many players are on Falkors Retreat |PVE|Raidable Bases|Skill Tree| right now?

0 players fill 100 slots on Falkors Retreat |PVE|Raidable Bases|Skill Tree| right now. Its average over the past week is 1 players, peaking at 6. In the last 48 hours, 23:00 UTC drew the highest average: 6 players.

How to join

How do I join Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Type client.connect 135.148.151.135:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://discord.com/invite/QnjvHtNnBQ.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.