1UP
11808servers on
Hi-score
82963players now
2UP
312fresh wipes · 3h
Player select Ready

A Shockbyte Rust Server

Online 135.148.172.245:29767 checked 12m ago

Stats

Players
0/ 40
0% full
Slots
40open
40 max players
7-day avg
0
7-day average · peak 1
FPS
256
server frames a second, the latest hour; the bar fills at 60
Uptime
23h 21m
since its last restart; the bar fills at a day
Rank
#13,844
top 62%
Last wipe · new game
1d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeakWipe
00.250.50.75120:0001:0006:0010:0015:0020:00Wiped Wed 28 Oct, 20:40 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040020:0001:0006:0010:0015:0020:00Wiped Wed 28 Oct, 20:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 503 on average
188 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
253 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
681 / 800
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
39 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
768 / 900
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 245 on average
636 / 725

Quick answers

from the figures on this page

Settings and map

Which map is loaded on A Shockbyte Rust Server?

The game generates a procedural map for A Shockbyte Rust Server: size 1,500, seed 50000. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Community is its browser listing. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 25 hours is how long the current world has been up.

Tag guide

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set are the tags A Shockbyte Rust Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?

These Rust Leaderboard lists count A Shockbyte Rust Server among them: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days are the filters that surface it on the server list.

About the server

Which Rust version is A Shockbyte Rust Server on?

The build behind A Shockbyte Rust Server: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is A Shockbyte Rust Server up right now, and how steady is it?

A Shockbyte Rust Server is up, live and reachable this moment. About 23 hours ago is when it last restarted, judged by the uptime it reports. Rust Leaderboard logged it for the first time on 28 October 2026.

How well does A Shockbyte Rust Server perform?

254 server fps on average across the last 48 hours, never dropping below 246. Buildings, deployables and all the rest of the world took the entity count as high as 8,264. The top memory figure was 2,293 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is A Shockbyte Rust Server hosted?

No region is published by A Shockbyte Rust Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 135.148.172.245:29767 is its address.

The crowd

Where does A Shockbyte Rust Server sit on the leaderboard?

Player hours over seven days put A Shockbyte Rust Server at #13,844, among the top 62% of ranked servers.

How many players are on A Shockbyte Rust Server right now?

0 players fill 40 slots on A Shockbyte Rust Server right now. Its average over the past week is 0 players, peaking at 1. The busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

How to join

How do I join A Shockbyte Rust Server?

Type client.connect 135.148.172.245:29767 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.