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ORION_Intergalactic_Server

Online 136.243.70.123:28025 checked 6m ago

Stats

Players
0/ 30
0% full
Slots
30open
30 max players
7-day avg
0
7-day average · peak 1
FPS
113
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 10h
since its last restart; the bar fills at a day
Rank
#7,730
top 35%
Last wipe · new game
1d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75106:0015:0000:0010:0019:0004:00Wiped Mon 26 Oct, 16:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020006:0015:0000:0010:0019:0004:00Wiped Mon 26 Oct, 16:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

21.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:08 UTC1d ago – – running 0
Wed 14 Oct, 10:17 UTC13d ago 1 halved by day 1 12.2 days 0
Mon 14 Sep, 13:19 UTC43d ago 1 halved by day 1 29.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 533 on average
242 / 275
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 325 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 323 on average
18 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
152 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
63 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
31 / 100

Quick answers

from the figures on this page

Settings and map

Which map is loaded on ORION_Intergalactic_Server?

Size 3,500 and seed 327637702 define the game-generated procedural map on ORION_Intergalactic_Server. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on ORION_Intergalactic_Server?

The name of ORION_Intergalactic_Server carries no gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser puts it under Community. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on ORION_Intergalactic_Server?

No next wipe can be pinned down on ORION_Intergalactic_Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 36 hours.

What happens on ORION_Intergalactic_Server when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 0 hours in. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.

Lists and filters

What do the server tags on ORION_Intergalactic_Server mean?

gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank are the tags ORION_Intergalactic_Server publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include ORION_Intergalactic_Server?

Best Rust community servers are the Rust Leaderboard lists that include ORION_Intergalactic_Server. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days are the filters that surface it on the server list.

About the server

Which Rust version is ORION_Intergalactic_Server running?

The build behind ORION_Intergalactic_Server: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is ORION_Intergalactic_Server up right now, and how steady is it?

Player one, ORION_Intergalactic_Server is online as you read this. About 34 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 13 September 2026 is when Rust Leaderboard first logged it.

How well does ORION_Intergalactic_Server perform?

The 48-hour average is 117 server fps; the floor was 111. Buildings, deployables and all the rest of the world took the entity count as high as 71,194. The top memory figure was 2,209 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is ORION_Intergalactic_Server hosted?

On region, ORION_Intergalactic_Server publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 136.243.70.123:28025 is its address.

Population

Where does ORION_Intergalactic_Server sit on the leaderboard?

Player hours for the week place ORION_Intergalactic_Server at #7,730, in the top 35% of every ranked server.

How many players are on ORION_Intergalactic_Server right now?

0 players fill 30 slots on ORION_Intergalactic_Server right now. 1 was the high point over seven days, with 0 players on average. Peak activity over the last 48 hours came at 18:00 UTC, with an average of 1 players.

Connect

How do I join ORION_Intergalactic_Server?

Type client.connect 136.243.70.123:28025 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp30
Max players Slot count: 30.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.