1UP
11805servers on
Hi-score
79944players now
2UP
105fresh wipes · 3h
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TFM Digital Twin [DEV ONLY]

Offline 136.46.73.211:28025 checked 35d ago

weekly wipes moddedcarbonpve

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,459
top 71%
Last wipe · new game
117d ago
weekly schedule
Next wipe · continue?
1d 19h
Fri 30 Oct, 16:20 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Friday 30 October, 16:20 UTC, in 1d 19h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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[SEA]Singapore PVEx20 10/23/26 SkillTree Events
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RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events
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Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on TFM Digital Twin [DEV ONLY]?

No gather rate appears in the name of TFM Digital Twin [DEV ONLY]. 8 players is the group cap, unchanged from the game's default. It plays as pve, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on TFM Digital Twin [DEV ONLY]?

From weekly: 7 days after its last wipe comes the estimate for TFM Digital Twin [DEV ONLY]'s next wipe. Friday 30 October at 16:20 UTC is the date its next wipe is due. 117 days 4 hours is how long the current world has been up. The tags state wipes every week.

Tag guide

What do the server tags on TFM Digital Twin [DEV ONLY] mean?

Read by the game's server browser, gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2631 (Protocol): Protocol 2631 is required; a different version cannot connect; cs156658 (Build): The game build is 156658; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes happen every week; ^p (PvE): Player combat is off; the world itself is the threat; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use are listed under TFM Digital Twin [DEV ONLY]. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include TFM Digital Twin [DEV ONLY]?

These Rust Leaderboard lists count TFM Digital Twin [DEV ONLY] among them: Best modded Rust servers and Rust PvE servers leaderboard. Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly are the filters that surface it on the server list.

About the server

Which Rust version is TFM Digital Twin [DEV ONLY] on?

Rust network protocol 2631 and build 156658 on Linux is the version TFM Digital Twin [DEV ONLY] runs. Steam updates your game so it sits on the same protocol needed to join.

Is TFM Digital Twin [DEV ONLY] up right now, and how steady is it?

No sign of TFM Digital Twin [DEV ONLY] right now, with 35 days 3 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.

Where in the world is TFM Digital Twin [DEV ONLY] hosted?

On region, TFM Digital Twin [DEV ONLY] publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 136.46.73.211:28025.

Population

Where does TFM Digital Twin [DEV ONLY] sit on the leaderboard?

Player hours over seven days put TFM Digital Twin [DEV ONLY] at #15,459, among the top 71% of ranked servers.

How many players are on TFM Digital Twin [DEV ONLY] right now?

TFM Digital Twin [DEV ONLY] is offline at the moment; the last sighting was 35 days 3 hours ago.

How to join

How do I join TFM Digital Twin [DEV ONLY]?

In the Rust console (F1) enter client.connect 136.46.73.211:28025. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2631
Protocol Protocol 2631 is required; a different version cannot connect.
cs156658
Build The game build is 156658.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes happen every week.

Gameplay

^p
PvE Player combat is off; the world itself is the threat.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.