[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop
Online 138.201.250.71:28015 checked 5m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 42
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2d 19h
- since its last restart; the bar fills at a day
- Rank
- #11,114
- top 50%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:26 UTC FW27d ago | 3 | – | running | 0 |
| Mon 28 Sep, 13:57 UTC30d ago | 1 | held half | 3.3 days | 0 |
| Sat 26 Sep, 22:33 UTC31d ago | 1 | – | 1.6 days | 0 |
| Fri 18 Sep, 15:41 UTC40d ago | 1 | halved by day 2 | 8.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
Size 5,000 and seed 496957 define the game-generated procedural map on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
The name of [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop carries no gather rate. 20 players is the group cap. no player-versus-player combat: that is pve. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
The force wipe is the only wipe [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days. Its tags give a monthly wipe schedule.
What happens on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop when wipe day arrives?
Its recent wipes drew an average of 2 players at peak. On the latest wipe, 46 hours in, the crowd hit its peak. 50% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 2.
Tag guide
What do the server tags on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop mean?
The server browser reads these tags from [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): It holds 100 slots; ts20 (Group limit): Teams cap at 20 players; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
These Rust Leaderboard lists count [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop among them: Best modded Rust servers and Rust PvE servers leaderboard. You can find it through these server list filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server facts
Which Rust version is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop on?
Rust network protocol 2635 and build 168909 on Windows is the version [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop runs. Matching the protocol is what joining needs; Steam handles the update.
Is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop up right now, and how steady is it?
Player one, [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop is online as you read this. The uptime figure puts the last restart at roughly 2 days 19 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. 13 September 2026 is when Rust Leaderboard first logged it.
How well does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop perform?
The 48-hour average is 60 server fps; the floor was 40. Buildings, deployables and all the rest of the world took the entity count as high as 158,695. Memory use peaked at 6,391 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop hosted?
Nothing about a region is published by [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 138.201.250.71:28015 is its address.
Population
Where does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop sit in the rankings?
Player hours for the week place [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop at #11,114, in the top 50% of every ranked server.
How many players are on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop right now?
0 players fill 100 slots on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop right now. Seven days back: an average of 0 players, a peak of 2.
How to join
How do I join [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
Type client.connect 138.201.250.71:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
