JMS
Online 138.255.7.181:28015 checked 14m ago
Stats
- Players
- 0/ 20
- 0% full
- Slots
- 20open
- 20 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 95
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4d 0h
- since its last restart; the bar fills at a day
- Rank
- #9,478
- top 43%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 18:06 UTC16d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on JMS?
Size 4,250 and seed 477406466 define the game-generated procedural map on JMS. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on JMS?
No gather rate appears in the name of JMS. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Community is its browser listing. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on JMS?
Too few of JMS's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 16 days 2 hours.
What happens on JMS when wipe day arrives?
Its recent wipes drew an average of 2 players at peak. 26 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on JMS mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set are listed under JMS. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include JMS?
JMS appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is JMS on?
Rust network protocol 2635 and build 168909 on Windows is what JMS runs. Matching the protocol is what joining needs; Steam handles the update.
Is JMS up right now, and how steady is it?
Player one, JMS is online as you read this. The uptime figure puts the last restart at roughly 4 days ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does JMS perform?
Averaged over the last 48 hours, server fps was 97, with a low of 81. At its peak the world carried 106,888 entities: buildings, deployables and the rest. The top memory figure was 4,035 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is JMS hosted?
Nothing about a region is published by JMS. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 138.255.7.181:28015 is its address.
Population
Where does JMS sit on the leaderboard?
Player hours over seven days put JMS at #9,478, among the top 43% of ranked servers.
How many players are on JMS right now?
On JMS, 0 players are in and 20 slots are on the board. Seven days back: an average of 0 players, a peak of 1. Peak activity over the last 48 hours came at 21:00 UTC, with an average of 1 players.
Getting in
How do I join JMS?
In the Rust console (F1) enter client.connect 138.255.7.181:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.