1UP
11909servers on
Hi-score
102314players now
2UP
409fresh wipes · 3h
Player select Out

Test server

Offline 138.64.100.50:28015 checked 17h ago

Stats

Players
1/ 10
10% full
Slots
9open
10 max players
7-day avg
1
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#10,705
top 48%
Last wipe · new game
11d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75112:0013:0023:0000:00Wiped Wed 28 Oct, 12:51 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct8 Oct14 Oct21 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Sun 18 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:51 UTC1d ago – – running 1
Sun 18 Oct, 06:16 UTC11d ago 1 – 10.3 days 1
Sun 11 Oct, 14:02 UTC18d ago 1 – 6.7 days 0
Sat 10 Oct, 12:37 UTC19d ago 1 – 1.1 days 0
Fri 2 Oct, 05:58 UTC27d ago 1 halved by day 2 8.3 days 0
Sat 26 Sep, 11:25 UTC33d ago 3 halved by day 1 5.8 days 2
Fri 25 Sep, 12:57 UTC34d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
343 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
458 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
979 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
52 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
983 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
37 / 250

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Test server?

Test server runs on a map the game generates procedurally.

What are the rules and settings on Test server?

The name of Test server carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser listing. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on Test server?

Test server wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 11 days 11 hours is how long the current world has been up.

What happens on Test server when wipe day arrives?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.5.

Tags

What do the server tags on Test server mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set are listed under Test server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Test server?

These Rust Leaderboard lists count Test server among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Which Rust version is Test server running?

Rust network protocol 2635 and build 168909 on Windows is what Test server runs. Steam updates your game so it sits on the same protocol needed to join.

Is Test server up right now, and how steady is it?

Player one, Test server is offline as you read this, last spotted 17 hours ago. It was up 2% of the time over the last 7 full days: 3 of 168 hours on. Rust Leaderboard logged it for the first time on 25 September 2026.

Where in the world is Test server hosted?

Nothing about a region is published by Test server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 138.64.100.50:28015 is its address.

The crowd

Where does Test server sit on the leaderboard?

Player hours over seven days put Test server at #10,705, among the top 48% of ranked servers.

How many players are on Test server right now?

Test server is offline at the moment; the last sighting was 17 hours ago. Seven days back: an average of 1 players, a peak of 1. In the last 48 hours, 13:00 UTC drew the highest average: 1 players.

How to join

How do I join Test server?

Type client.connect 138.64.100.50:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.