The BAD idea
Online 139.180.52.71:28015 checked 7m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 98
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 8d 14h
- since its last restart; the bar fills at a day
- Rank
- #15,348
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on The BAD idea?
The game generates a procedural map for The BAD idea: size 4,500, seed 6738. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on The BAD idea?
The BAD idea says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as pve, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on The BAD idea?
The BAD idea has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 43 days 10 hours is how long the current world has been up.
Tags
What do the server tags on The BAD idea mean?
The server browser reads these tags from The BAD idea: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include The BAD idea?
These Rust Leaderboard lists count The BAD idea among them: Best modded Rust servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is The BAD idea on?
Rust network protocol 2633 and build 165217 on Windows is what The BAD idea runs. Matching the protocol is what joining needs; Steam handles the update.
Is The BAD idea up right now, and how steady is it?
Right now the lights are on at The BAD idea. Going by the uptime it reports, the last restart was about 8 days 14 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 15 September 2026 is when Rust Leaderboard first logged it.
How well does The BAD idea perform?
The 48-hour average is 89 server fps; the floor was 71. At its peak the world carried 110,139 entities: buildings, deployables and the rest. Memory use peaked at 5,444 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is The BAD idea hosted?
On region, The BAD idea publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 139.180.52.71:28015.
The crowd
Where does The BAD idea sit on the leaderboard?
Player hours over seven days put The BAD idea at #15,348, among the top 69% of ranked servers.
How many players are on The BAD idea right now?
On The BAD idea, 0 players are in and 100 slots are on the board. Its average over the past week is 0 players.
Connect
How do I join The BAD idea?
Type client.connect 139.180.52.71:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.