Core Community | Hub & Lobby
Offline 141.101.175.112:28015 checked 9d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,308
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Core Community | Hub & Lobby?
A procedural map, generated by the game, is what Core Community | Hub & Lobby runs.
What are the rules and settings on Core Community | Hub & Lobby?
No gather rate appears in the name of Core Community | Hub & Lobby. Up to 8 players per group, which is the game's default. It plays as pve, no player-versus-player combat. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Core Community | Hub & Lobby?
The record of Core Community | Hub & Lobby's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 11 days 15 hours is how long the current world has been up.
Lists and filters
What do the server tags on Core Community | Hub & Lobby mean?
The server browser reads these tags from Core Community | Hub & Lobby: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167398 (Build): It runs game build 167398; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Core Community | Hub & Lobby?
Best modded Rust servers and Rust PvE servers leaderboard are the Rust Leaderboard lists that include Core Community | Hub & Lobby. You can find it through these server list filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Which Rust version is Core Community | Hub & Lobby running?
The build behind Core Community | Hub & Lobby: Rust network protocol 2634 and build 167398 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Core Community | Hub & Lobby online right now, and how steady has it been?
Core Community | Hub & Lobby is down this moment; the last signal came 9 days 21 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 18 October 2026.
Where in the world is Core Community | Hub & Lobby hosted?
No region is published by Core Community | Hub & Lobby. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 141.101.175.112:28015.
Population
Where does Core Community | Hub & Lobby sit in the rankings?
Player hours over seven days put Core Community | Hub & Lobby at #15,308, among the top 70% of ranked servers.
How many players are on Core Community | Hub & Lobby right now?
No connection to Core Community | Hub & Lobby: it is offline now, with the last check 9 days 21 hours ago.
Getting in
How do I join Core Community | Hub & Lobby?
In the Rust console (F1) enter client.connect 141.101.175.112:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.