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11668servers on
Hi-score
48663players now
2UP
118fresh wipes · 3h
Player select Ready

[US] Rust & Ruin | Max 4 | PvPvE | Events |

Online NA 141.11.104.104:28020 checked 8m ago

quad biweekly wipes vanillamoddedoxidepve

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak –
FPS
219
server frames a second, the latest hour; the bar fills at 60
Uptime
23h 59m
since its last restart; the bar fills at a day
Rank
#15,335
top 69% · #1509 in NA
Last wipe · new game
41d ago
biweekly schedule
Next wipe · continue?
1h
Thu 29 Oct, 11:09 UTC

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #624 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 11:09 UTC, in 1h. Its biweekly schedule tag · low confidence

0
wipe-day peak
players, last three wipes

Coming wipes

1h
Thu 29 Oct, 11:09 UTC
7d 9h
Thu 5 Nov, 19:00 UTC
FW
14d 1h
Thu 12 Nov, 11:09 UTC
28d 1h
Thu 26 Nov, 11:09 UTC
35d 9h
Thu 3 Dec, 19:00 UTC
FW
42d 1h
Thu 10 Dec, 11:09 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 11:09 UTC41d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
7 / 140
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge
NA · quad · 5x · biweekly · 9 on average
2 / 100
1 / 50
GOBLINGAMING | 5X PVE | NOOB FRIENDLY
NA · quad · 5x · biweekly · 4 on average
0 / 40
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
NA · quad · monthly · 2 on average
0 / 50
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
105 / 2000

Quick answers

from the figures on this page

How it plays

Which map is loaded on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

The game generates a procedural map for [US] Rust & Ruin | Max 4 | PvPvE | Events |: size 3,500, seed 606376677. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

No gather rate appears in the name of [US] Rust & Ruin | Max 4 | PvPvE | Events |. The group cap is 4 players (quad). It plays as pve, no player-versus-player combat. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. Vanilla is what it calls itself: this is the game as Facepunch ships it, with rates, kits and rules untouched. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

Its tag guides the prediction: not enough of [US] Rust & Ruin | Max 4 | PvPvE | Events |'s wipes are on record to confirm the schedule. Thursday 29 October at 11:09 UTC is the date its next wipe is due. The world it runs now dates from 41 days 22 hours. Once a fortnight is the wipe rhythm recorded in its tags.

What happens on [US] Rust & Ruin | Max 4 | PvPvE | Events | when wipe day arrives?

Its recent wipes drew an average of 0 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak.

Tags

What do the server tags on [US] Rust & Ruin | Max 4 | PvPvE | Events | mean?

The server browser reads these tags from [US] Rust & Ruin | Max 4 | PvPvE | Events |: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts4 (Group limit): The team size limit is 4; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; NA (North America): The server browser lists it under North America. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include [US] Rust & Ruin | Max 4 | PvPvE | Events |?

Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers are the Rust Leaderboard lists that include [US] Rust & Ruin | Max 4 | PvPvE | Events |. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

Server facts

Which Rust version is [US] Rust & Ruin | Max 4 | PvPvE | Events | running?

Rust network protocol 2633 and build 164530 on Windows is the version [US] Rust & Ruin | Max 4 | PvPvE | Events | runs. Matching the protocol is what joining needs; Steam handles the update.

Is [US] Rust & Ruin | Max 4 | PvPvE | Events | up right now, and how steady is it?

[US] Rust & Ruin | Max 4 | PvPvE | Events | is up, live and reachable this moment. The uptime figure puts the last restart at roughly 23 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

How well does [US] Rust & Ruin | Max 4 | PvPvE | Events | perform?

219 server fps on average across the last 48 hours, never dropping below 219. At its peak the world carried 66,813 entities: buildings, deployables and the rest. Memory use peaked at 2,531 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is [US] Rust & Ruin | Max 4 | PvPvE | Events | hosted?

The NA tag on [US] Rust & Ruin | Max 4 | PvPvE | Events | puts it in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 141.11.104.104:28020.

Player count

Where does [US] Rust & Ruin | Max 4 | PvPvE | Events | sit on the leaderboard?

[US] Rust & Ruin | Max 4 | PvPvE | Events | takes #15,335 for the week's player hours and #1,509 in North America, with a spot in the top 69% of all ranked servers. #624 among quad servers.

How many players are on [US] Rust & Ruin | Max 4 | PvPvE | Events | right now?

The live score is 0 players on [US] Rust & Ruin | Max 4 | PvPvE | Events |, out of 100 slots. A seven-day average of 0 players is the score here.

Connect

How do I join [US] Rust & Ruin | Max 4 | PvPvE | Events |?

In the Rust console (F1) enter client.connect 141.11.104.104:28020. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^b,^v,NA,^p,gmrust,cs164530,ts4,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Slot count: 100.
ts4
Group limit The team size limit is 4.
v2633
Protocol Your game must run protocol 2633 to join.
cs164530
Build It runs game build 164530.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.