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11626servers on
Hi-score
40285players now
2UP
132fresh wipes · 3h
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Rustomatic | Oldskool Hardcore | Bi-weekly

Online 142.132.217.116:28025 checked 11m ago

teams off oxidehardcore

Stats

Players
1/ 100
1% full
Slots
99open
100 max players
7-day avg
0
7-day average · peak 2
FPS
102
server frames a second, the latest hour; the bar fills at 60
Uptime
18h 14m
since its last restart; the bar fills at a day
Rank
#5,971
top 27%
Last wipe · new game
19h ago
no schedule published
Next wipe · continue?
6d 14h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75105:0014:0000:0009:0018:0003:00Wiped Thu 29 Oct, 08:58 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020005:0014:0000:0009:0018:0003:00Wiped Thu 29 Oct, 08:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

21 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

Coming wipes

6d 14h
Thu 5 Nov, 19:00 UTC
FW
20d 4h
Thu 19 Nov, 08:58 UTC
34d 14h
Thu 3 Dec, 19:00 UTC
FW
41d 4h
Thu 10 Dec, 08:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 08:58 UTC19h ago – – running 0
Thu 15 Oct, 09:01 UTC14d ago 4 halved by day 5 14 days 1
Thu 1 Oct, 18:15 UTC FW28d ago 2 halved by day 8 13.6 days 0
Thu 17 Sep, 07:53 UTC42d ago 7 halved by day 1 14.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - EU Hardcore
EU · no group limit · 10 on average
2 / 200
[EU] Facepunch Hardcore 1
EU · no group limit · monthly · 7 on average
2 / 400
Rusticated.com - EU Hardcore Trio | Thursday Wipes
EU · no group limit · weekly · 4 on average
3 / 150
Rustopia.gg - US Hardcore Trio
NA · no group limit · weekly · 4 on average
6 / 75
[US East] Facepunch Hardcore 1
NA · no group limit · monthly · 4 on average
3 / 400
Rustafied.com - AU Hardcore
OC · no group limit · weekly · 4 on average
4 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Rustomatic | Oldskool Hardcore | Bi-weekly?

A procedural map at size 4,250 is what Rustomatic | Oldskool Hardcore | Bi-weekly runs, made by the game.

What are the rules and settings on Rustomatic | Oldskool Hardcore | Bi-weekly?

Rustomatic | Oldskool Hardcore | Bi-weekly says nothing in its name about a gather rate. The group limit goes unpublished. hardcore is the mode, Facepunch's most punishing mode. Raids and player combat are part of the game. Community is its browser listing. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on Rustomatic | Oldskool Hardcore | Bi-weekly?

Rustomatic | Oldskool Hardcore | Bi-weekly runs every 3 weeks on Thursday at 08:58 UTC wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 19 hours is how long the current world has been up.

What happens on Rustomatic | Oldskool Hardcore | Bi-weekly when wipe day arrives?

Its recent wipes drew an average of 4 players at peak. On the latest wipe, 2 hours in, the crowd hit its peak. 0% of its recent wipes held more than half the peak all the way to the next wipe. Day 5 is when it dropped under half on the wipes that failed to hold.

Tags

What do the server tags on Rustomatic | Oldskool Hardcore | Bi-weekly mean?

Read by the game's server browser, gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp100 (Max players): Slot count: 100; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins are listed under Rustomatic | Oldskool Hardcore | Bi-weekly. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Rustomatic | Oldskool Hardcore | Bi-weekly?

Best Rust community servers are the Rust Leaderboard lists that include Rustomatic | Oldskool Hardcore | Bi-weekly. Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore; Server tag: Oxide ^o; Last wipe: In the last 24 hours are the filters that surface it on the server list.

Server facts

Which Rust version is Rustomatic | Oldskool Hardcore | Bi-weekly on?

Rust network protocol 2635 and build 168909 on Linux is the version Rustomatic | Oldskool Hardcore | Bi-weekly runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Rustomatic | Oldskool Hardcore | Bi-weekly up right now, and how steady is it?

Right now the lights are on at Rustomatic | Oldskool Hardcore | Bi-weekly. The uptime figure puts the last restart at roughly 18 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

How well does Rustomatic | Oldskool Hardcore | Bi-weekly perform?

102 server fps on average across the last 48 hours, never dropping below 61. Buildings, deployables and all the rest of the world took the entity count as high as 106,109. It drew up to 3,752 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Rustomatic | Oldskool Hardcore | Bi-weekly hosted?

Nothing about a region is published by Rustomatic | Oldskool Hardcore | Bi-weekly. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 142.132.217.116:28025 is its address.

Player count

Where does Rustomatic | Oldskool Hardcore | Bi-weekly sit on the leaderboard?

Player hours over seven days put Rustomatic | Oldskool Hardcore | Bi-weekly at #5,971, among the top 27% of ranked servers.

How many players are on Rustomatic | Oldskool Hardcore | Bi-weekly right now?

The live score is 1 players on Rustomatic | Oldskool Hardcore | Bi-weekly, out of 100 slots. Seven days back: an average of 0 players, a peak of 2. The busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

Connect

How do I join Rustomatic | Oldskool Hardcore | Bi-weekly?

Type client.connect 142.132.217.116:28025 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://www.rustomatic.eu.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o

Game

gmhardcore
Game mode The ruleset is hardcore, a harsher one.
mp100
Max players Slot count: 100.
ts0
Group limit Teams are disabled.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.