1UP
11829servers on
Hi-score
89289players now
2UP
57fresh wipes · 3h
Player select Out

4Netplayers Rust Ritterhuder-Server

Offline 146.0.46.152:28015 checked 7d ago

pve

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,452
top 69%
Last wipe · new game
21d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 53 on average
36 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 33 on average
37 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 32 on average
17 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
25 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 21 on average
12 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 17 on average
11 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on 4Netplayers Rust Ritterhuder-Server?

The game generates a procedural map for 4Netplayers Rust Ritterhuder-Server: size 4,000, seed 1234567890. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on 4Netplayers Rust Ritterhuder-Server?

4Netplayers Rust Ritterhuder-Server says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. pve is the mode, no player-versus-player combat. It is listed as a community server in the browser. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on 4Netplayers Rust Ritterhuder-Server?

The record of 4Netplayers Rust Ritterhuder-Server's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 21 days 8 hours.

Tags

What do the server tags on 4Netplayers Rust Ritterhuder-Server mean?

The server browser reads these tags from 4Netplayers Rust Ritterhuder-Server: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^p (PvE): Player combat is off; the world itself is the threat. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include 4Netplayers Rust Ritterhuder-Server?

Best Rust community servers and Rust PvE servers leaderboard are the Rust Leaderboard lists that include 4Netplayers Rust Ritterhuder-Server. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

About the server

Which Rust version is 4Netplayers Rust Ritterhuder-Server on?

The build behind 4Netplayers Rust Ritterhuder-Server: Rust network protocol 2634 and build 167781 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is 4Netplayers Rust Ritterhuder-Server up right now, and how steady is it?

4Netplayers Rust Ritterhuder-Server is down this moment; the last signal came 7 days 2 hours ago. It was up 10% of the time over the last 7 full days: 17 of 168 hours on. Rust Leaderboard logged it for the first time on 7 October 2026.

Where in the world is 4Netplayers Rust Ritterhuder-Server hosted?

Nothing about a region is published by 4Netplayers Rust Ritterhuder-Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 146.0.46.152:28015.

Player count

Where does 4Netplayers Rust Ritterhuder-Server sit on the leaderboard?

Player hours over seven days put 4Netplayers Rust Ritterhuder-Server at #15,452, among the top 69% of ranked servers.

How many players are on 4Netplayers Rust Ritterhuder-Server right now?

No connection to 4Netplayers Rust Ritterhuder-Server: it is offline now, with the last check 7 days 2 hours ago. A seven-day average of 0 players is the score here.

How to join

How do I join 4Netplayers Rust Ritterhuder-Server?

In the Rust console (F1) enter client.connect 146.0.46.152:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Player combat is off; the world itself is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.