PukekoLabs Battlefield
Online NA 147.135.4.144:28015 checked 10m ago
Stats
- Players
- 2/ 100
- 2% full
- Slots
- 98open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 45
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4d 17h
- since its last restart; the bar fills at a day
- Rank
- #6,976
- top 32% · #1085 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 28 October, 00:16 UTC, in 3h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 00:16 UTC6d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on PukekoLabs Battlefield?
Size 2,000 and seed 3211 define the game-generated procedural map on PukekoLabs Battlefield. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on PukekoLabs Battlefield?
PukekoLabs Battlefield says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. quick PvP, kits provided, rates high: that is battlefield. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on PukekoLabs Battlefield?
The prediction follows its tag, because too few of PukekoLabs Battlefield's wipes are on record to confirm the schedule. Come Wednesday 28 October at 00:16 UTC, its next wipe is due. The world it runs now dates from 6 days 19 hours. Its tags carry a wipe schedule of once a week.
What happens on PukekoLabs Battlefield when wipe day arrives?
Its recent wipes drew an average of 2 players at peak. 3 hours after the latest wipe, the crowd was at its highest.
Tags
What do the server tags on PukekoLabs Battlefield mean?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes happen every week; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America are the tags PukekoLabs Battlefield publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include PukekoLabs Battlefield?
PukekoLabs Battlefield appears on the following Rust Leaderboard lists: Best modded Rust servers, Rust battlefield servers and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server details
Which Rust version is PukekoLabs Battlefield on?
The build behind PukekoLabs Battlefield: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is PukekoLabs Battlefield online right now, and how steady has it been?
Player one, PukekoLabs Battlefield is online as you read this. About 4 days 17 hours ago is when it last restarted, judged by the uptime it reports. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. 3 October 2026 is when Rust Leaderboard first logged it.
How well does PukekoLabs Battlefield perform?
45 server fps on average across the last 48 hours, never dropping below 34. Buildings, deployables and all the rest of the world took the entity count as high as 29,938. It drew up to 2,117 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is PukekoLabs Battlefield hosted?
The NA tag on PukekoLabs Battlefield puts it in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 147.135.4.144:28015.
Population
Where does PukekoLabs Battlefield sit in the rankings?
Player hours over seven days give PukekoLabs Battlefield #6,976 worldwide, #1,085 in North America, and the top 32% of ranked servers.
How many players are on PukekoLabs Battlefield right now?
The live score is 2 players on PukekoLabs Battlefield, out of 100 slots. Its average over the past week is 0 players, peaking at 2. In the last 48 hours, 21:00 UTC drew the highest average: 1 players.
Getting in
How do I join PukekoLabs Battlefield?
Type client.connect 147.135.4.144:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.