DinDin
Online 147.93.160.205:28515 checked 9m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 59
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6d 17h
- since its last restart; the bar fills at a day
- Rank
- #15,335
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:59 UTC23d ago | 2 | – | running | 1 |
| Mon 28 Sep, 16:52 UTC30d ago | 1 | – | 7.8 days | 1 |
| Sun 27 Sep, 14:15 UTC31d ago | 1 | – | 1.1 days | 0 |
| Sun 27 Sep, 05:55 UTC32d ago | 1 | – | 0.3 days | 0 |
| Sat 26 Sep, 13:03 UTC33d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on DinDin?
Size 3,700 and seed 2082846974 define the game-generated procedural map on DinDin. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on DinDin?
The name of DinDin carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser puts it under Community. Vanilla is what it calls itself: vanilla Rust: no altered rates, kits or rules from Facepunch's release. Rust's premium status is required to join. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on DinDin?
Once a month DinDin wipes, and the force wipe is the occasion. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 22 days 22 hours is how long the current world has been up. Its tags give a monthly wipe schedule.
What happens on DinDin when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. 2 hours after the latest wipe, the crowd was at its highest.
Tags
What do the server tags on DinDin mean?
Read by the game's server browser, gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^q (Premium): Rust's premium status is required to join are listed under DinDin. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include DinDin?
DinDin appears on the following Rust Leaderboard lists: Best Rust community servers and Best vanilla Rust servers. You can find it through these server list filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
Server facts
Which Rust version is DinDin running?
Rust network protocol 2635 and build 168909 on Windows is the version DinDin runs. Steam updates your game so it sits on the same protocol needed to join.
Is DinDin online right now, and how steady has it been?
Player one, DinDin is online as you read this. Going by the uptime it reports, the last restart was about 6 days 17 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 26 September 2026 is when Rust Leaderboard first logged it.
How well does DinDin perform?
The 48-hour average is 59 server fps; the floor was 42. At its peak the world carried 79,762 entities: buildings, deployables and the rest. It drew up to 3,059 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is DinDin hosted?
No region is published by DinDin. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 147.93.160.205:28515.
The crowd
Where does DinDin sit on the leaderboard?
Player hours for the week place DinDin at #15,335, in the top 69% of every ranked server.
How many players are on DinDin right now?
On DinDin, 0 players are in and 50 slots are on the board. A seven-day average of 0 players is the score here.
Connect
How do I join DinDin?
Type client.connect 147.93.160.205:28515 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Rust's premium status is required to join.
