[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly
Online EA 148.113.24.99:29029 checked 12m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 238
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 23h 49m
- since its last restart; the bar fills at a day
- Rank
- #8,720
- top 39% · #449 in EA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 12:33 UTC, in 1d 11h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:33 UTC12d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:38 UTC FW26d ago | 2 | halved by day 2 | 13.7 days | 0 |
| Sun 27 Sep, 08:58 UTC30d ago | 1 | halved by day 2 | 4.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
Size 3,000 and seed 1614537442 define the game-generated procedural map on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly carries a 2x gather rate, as its title advertises. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. Vanilla is what it calls itself: no changed rates, kits or rules: just the game Facepunch releases. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
Because [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Come Thursday 29 October at 12:33 UTC, its next wipe is due. This world has been running since 12 days 12 hours. Its tags list a wipe schedule of one wipe per two weeks.
What happens on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 2 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 2.
Tag guide
What do the server tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly mean?
The server browser reads these tags from [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded; EA (East Asia): The server browser lists it under East Asia. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly appears on the following Rust Leaderboard lists: 2x Rust servers, ranked live and Best modded Rust servers. Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x are the filters that surface it on the server list.
Server facts
Which Rust version is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly on?
Rust network protocol 2635 and build 168909 on Linux is what [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly runs. Steam updates your game so it sits on the same protocol needed to join.
Is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly online right now, and how steady has it been?
Right now the lights are on at [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. Going by the uptime it reports, the last restart was about 23 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. The first record Rust Leaderboard has of it is 27 September 2026.
How well does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly perform?
Averaged over the last 48 hours, server fps was 234, with a low of 79. At its peak the world carried 51,329 entities: buildings, deployables and the rest. Memory use peaked at 3,213 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly hosted?
In Asia, says [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, with a EA tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 148.113.24.99:29029 is its address.
The crowd
Where does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly sit in the rankings?
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly takes #8,720 for the week's player hours and #449 in Asia, with a spot in the top 39% of all ranked servers.
How many players are on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly right now?
The live score is 0 players on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, out of 40 slots. Its average over the past week is 0 players, peaking at 1.
Getting in
How do I join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
In the Rust console (F1) enter client.connect 148.113.24.99:29029. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://rust.nexnise.com/ is its website.
