1UP
11694servers on
Hi-score
65057players now
2UP
116fresh wipes · 3h
Player select Ready

My Rust server | Powered by AMP

Online 148.230.88.181:28015 checked 11m ago

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak 1
FPS
1
server frames a second, the latest hour; the bar fills at 60
Uptime
3d 9h
since its last restart; the bar fills at a day
Rank
#15,076
top 68%
Last wipe · new game
24d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

01020304012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct11 Oct14 Oct25 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
654 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
399 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 312 on average
43 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 311 on average
48 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 272 on average
174 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
103 / 125

Quick answers

from the figures on this page

Settings and map

Which map is loaded on My Rust server | Powered by AMP?

Size 4,500 and seed 6738 define the game-generated procedural map on My Rust server | Powered by AMP. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on My Rust server | Powered by AMP?

My Rust server | Powered by AMP says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. It is listed as a community server in the browser. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on My Rust server | Powered by AMP?

The record of My Rust server | Powered by AMP's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 24 days 10 hours is how long the current world has been up.

Lists and filters

What do the server tags on My Rust server | Powered by AMP mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set are listed under My Rust server | Powered by AMP. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include My Rust server | Powered by AMP?

These Rust Leaderboard lists count My Rust server | Powered by AMP among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

Which Rust version is My Rust server | Powered by AMP running?

Rust network protocol 2635 and build 168909 on Linux is the version My Rust server | Powered by AMP runs. Matching the protocol is what joining needs; Steam handles the update.

Is My Rust server | Powered by AMP up right now, and how steady is it?

Player one, My Rust server | Powered by AMP is online as you read this. Going by the uptime it reports, the last restart was about 3 days 9 hours ago. It was up 42% of the time over the last 7 full days: 71 of 168 hours on. 4 October 2026 is when Rust Leaderboard first logged it.

How well does My Rust server | Powered by AMP perform?

11 server fps on average across the last 48 hours, never dropping below 1. Buildings, deployables and all the rest of the world took the entity count as high as 111,791. It drew up to 3,776 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is My Rust server | Powered by AMP hosted?

No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 148.230.88.181:28015.

Population

Where does My Rust server | Powered by AMP sit in the rankings?

Player hours for the week place My Rust server | Powered by AMP at #15,076, in the top 68% of every ranked server.

How many players are on My Rust server | Powered by AMP right now?

0 players fill 100 slots on My Rust server | Powered by AMP right now. Seven days back: an average of 0 players, a peak of 1. The busiest point in the last 48 hours was 18:00 UTC, averaging 0 players.

Getting in

How do I join My Rust server | Powered by AMP?

Type client.connect 148.230.88.181:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Slot count: 100.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.