StreetKings
Online 148.251.133.92:10002 checked 9m ago
Stats
- Players
- 0/ 200
- 0% full
- Slots
- 200open
- 200 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 204
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6d 20h
- since its last restart; the bar fills at a day
- Rank
- #15,327
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on StreetKings?
Size 2,000 and seed 1234 define the game-generated procedural map on StreetKings. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on StreetKings?
No gather rate appears in the name of StreetKings. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. It is listed as a community server in the browser. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on StreetKings?
The force wipe is the only wipe StreetKings takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. 27 days 23 hours is how long the current world has been up.
What happens on StreetKings when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.
Tags
What do the server tags on StreetKings mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set are listed under StreetKings. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include StreetKings?
StreetKings appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is StreetKings running?
The build behind StreetKings: Rust network protocol 2635 and build 168909 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is StreetKings online right now, and how steady has it been?
Right now the lights are on at StreetKings. The uptime figure puts the last restart at roughly 6 days 20 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does StreetKings perform?
194 server fps on average across the last 48 hours, never dropping below 160. Buildings, deployables and all the rest of the world took the entity count as high as 16,588. It drew up to 1,485 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is StreetKings hosted?
Nothing about a region is published by StreetKings. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 148.251.133.92:10002.
Player count
Where does StreetKings sit on the leaderboard?
Player hours for the week place StreetKings at #15,327, in the top 69% of every ranked server.
How many players are on StreetKings right now?
0 players fill 200 slots on StreetKings right now. A seven-day average of 0 players is the score here.
Connect
How do I join StreetKings?
Type client.connect 148.251.133.92:10002 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://discord.com/invite/street-kings for its website.
