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Convergence | Outpost |Vanilla+|QoL|Events|Monthly

Online EU 148.251.138.115:28115 checked 10m ago

quad monthly wipes vanillamoddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
157
server frames a second, the latest hour; the bar fills at 60
Uptime
17h 02m
since its last restart; the bar fills at a day
Rank
#15,290
top 69% · #2532 in EU
Last wipe · new game
22d ago
monthly schedule
Next wipe · continue?
6d 19h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU, and #614 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

5.3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

6d 19h
Thu 5 Nov, 19:00 UTC
FW
34d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 01:50 UTC22d ago 1 – running 1
Thu 1 Oct, 18:20 UTC FW28d ago 1 halved by day 1 5.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes
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[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için
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RustForNoobs.com | Solo Duo Trio Quad | Monthly | EU
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Quick answers

from the figures on this page

How it plays

Which map is loaded on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

The game generates a procedural map for Convergence | Outpost |Vanilla+|QoL|Events|Monthly: size 4,500, seed 1337. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.

What are the rules and settings on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

No gather rate appears in the name of Convergence | Outpost |Vanilla+|QoL|Events|Monthly. Groups stop at 4 players, the quad rule. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

Once a month Convergence | Outpost |Vanilla+|QoL|Events|Monthly wipes, and the force wipe is the occasion. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 22 days 21 hours. Its tags give a monthly wipe schedule.

What happens on Convergence | Outpost |Vanilla+|QoL|Events|Monthly when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 0 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.

Lists and filters

What do the server tags on Convergence | Outpost |Vanilla+|QoL|Events|Monthly mean?

The server browser reads these tags from Convergence | Outpost |Vanilla+|QoL|Events|Monthly: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts4 (Group limit): You can have up to 4 per team; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; EU (Europe): Europe is the region it appears under in the server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

Convergence | Outpost |Vanilla+|QoL|Events|Monthly appears on the following Rust Leaderboard lists: Best EU Rust servers and Best modded Rust servers. Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly are the filters that surface it on the server list.

Server facts

Which Rust version is Convergence | Outpost |Vanilla+|QoL|Events|Monthly on?

The build behind Convergence | Outpost |Vanilla+|QoL|Events|Monthly: Rust network protocol 2634 and build 166494 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is Convergence | Outpost |Vanilla+|QoL|Events|Monthly up right now, and how steady is it?

Player one, Convergence | Outpost |Vanilla+|QoL|Events|Monthly is online as you read this. Going by the uptime it reports, the last restart was about 17 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

How well does Convergence | Outpost |Vanilla+|QoL|Events|Monthly perform?

147 server fps on average across the last 48 hours, never dropping below 30. At its peak the world carried 147,451 entities: buildings, deployables and the rest. It drew up to 4,842 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Convergence | Outpost |Vanilla+|QoL|Events|Monthly hosted?

In Europe, says Convergence | Outpost |Vanilla+|QoL|Events|Monthly, with a EU tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 148.251.138.115:28115.

Player count

Where does Convergence | Outpost |Vanilla+|QoL|Events|Monthly sit on the leaderboard?

Convergence | Outpost |Vanilla+|QoL|Events|Monthly takes #15,290 for the week's player hours and #2,532 in Europe, with a spot in the top 69% of all ranked servers. #614 among quad servers.

How many players are on Convergence | Outpost |Vanilla+|QoL|Events|Monthly right now?

On Convergence | Outpost |Vanilla+|QoL|Events|Monthly, 0 players are in and 50 slots are on the board. Its average over the past week is 0 players.

Connect

How do I join Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

In the Rust console (F1) enter client.connect 148.251.138.115:28115. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://rust.convergencegaming.net is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 slots.
ts4
Group limit You can have up to 4 per team.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Region

EU
Europe Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.