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Die Tafelrunde Map-Test-Server

Online 149.202.67.232:30015 checked 9m ago

moddedcarbon

Stats

Players
2/ 40
5% full
Slots
38open
40 max players
7-day avg
0
7-day average · peak 2
FPS
235
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 14h
since its last restart; the bar fills at a day
Rank
#12,426
top 56%
Last wipe · new game
1d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeakWipe
00.511.5219:0003:0010:0019:0002:0010:00Wiped Tue 27 Oct, 19:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040019:0003:0010:0019:0002:0010:00Wiped Tue 27 Oct, 19:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.3 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSat 10 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:39 UTC1d ago – – running 0
Tue 13 Oct, 16:24 UTC15d ago 5 held half 14.1 days 2
Sat 10 Oct, 19:49 UTC18d ago 2 – 2.9 days 0
Wed 30 Sep, 12:33 UTC28d ago 4 held half 10.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
180 / 999
31 / 999
84 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
19 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
44 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Die Tafelrunde Map-Test-Server?

Die Tafelrunde Map-Test-Server runs a procedural map of size 3,500 with seed 1337, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.

What are the rules and settings on Die Tafelrunde Map-Test-Server?

The name of Die Tafelrunde Map-Test-Server carries no gather rate. Up to 8 players per group, which is the game's default. build & creative is the mode, no gathering, just sandbox building. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on Die Tafelrunde Map-Test-Server?

No next wipe can be pinned down on Die Tafelrunde Map-Test-Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 40 hours is how long the current world has been up.

What happens on Die Tafelrunde Map-Test-Server when wipe day arrives?

The average peak across its recent wipes is 4 players. The crowd on the latest wipe topped out 4 hours in. 100% of its recent wipes held more than half the peak all the way to the next wipe.

Tag guide

What do the server tags on Die Tafelrunde Map-Test-Server mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slot count: 40; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^c (Creative): It is a sandbox: skip gathering and build freely; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins are listed under Die Tafelrunde Map-Test-Server. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Die Tafelrunde Map-Test-Server?

Best modded Rust servers, Rust build server leaderboard and Creative Rust servers leaderboard are the Rust Leaderboard lists that include Die Tafelrunde Map-Test-Server. Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days are the filters that surface it on the server list.

About the server

Which Rust version is Die Tafelrunde Map-Test-Server running?

The build behind Die Tafelrunde Map-Test-Server: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is Die Tafelrunde Map-Test-Server up right now, and how steady is it?

Die Tafelrunde Map-Test-Server is up, live and reachable this moment. The uptime figure puts the last restart at roughly 38 hours ago. Of the 168 hours in the last 7 full days it was up for 28, or 17%. 16 September 2026 is when Rust Leaderboard first logged it.

How well does Die Tafelrunde Map-Test-Server perform?

235 server fps on average across the last 48 hours, never dropping below 232. At its peak the world carried 64,487 entities: buildings, deployables and the rest. It drew up to 2,992 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Die Tafelrunde Map-Test-Server hosted?

No region is published by Die Tafelrunde Map-Test-Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 149.202.67.232:30015 is its address.

Player count

Where does Die Tafelrunde Map-Test-Server sit in the rankings?

Player hours over seven days put Die Tafelrunde Map-Test-Server at #12,426, among the top 56% of ranked servers.

How many players are on Die Tafelrunde Map-Test-Server right now?

2 players fill 40 slots on Die Tafelrunde Map-Test-Server right now. Its average over the past week is 0 players, peaking at 2. In the last 48 hours, 19:00 UTC drew the highest average: 1 players.

Getting in

How do I join Die Tafelrunde Map-Test-Server?

In the Rust console (F1) enter client.connect 149.202.67.232:30015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^c,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players Slot count: 40.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Gameplay

^c
Creative It is a sandbox: skip gathering and build freely.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.