Rust: City of Tarkov [MAIN]
Online NA 15.204.143.189:28015 checked 15m ago
Stats
- Players
- 1/ 50
- 2% full
- Slots
- 49open
- 50 max players
- 7-day avg
- 1
- 7-day average · peak 3
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 16h 54m
- since its last restart; the bar fills at a day
- Rank
- #3,075
- top 14% · #513 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW28d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Rust: City of Tarkov [MAIN]?
Size 6,000 and seed 1337 define the game-generated procedural map on Rust: City of Tarkov [MAIN]. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows Tarkov City.
What are the rules and settings on Rust: City of Tarkov [MAIN]?
No gather rate appears in the name of Rust: City of Tarkov [MAIN]. Groups reach 5 players at most. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Rust: City of Tarkov [MAIN]?
Once a month Rust: City of Tarkov [MAIN] wipes, and the force wipe is the occasion. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 28 days 6 hours. Its tags give a monthly wipe schedule.
What happens on Rust: City of Tarkov [MAIN] when wipe day arrives?
Its recent wipes drew an average of 3 players at peak. 1 hours after the latest wipe, the crowd was at its highest.
Tags
What do the server tags on Rust: City of Tarkov [MAIN] mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts5 (Group limit): The team size limit is 5; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; NA (North America): North America is the region it appears under in the server browser are listed under Rust: City of Tarkov [MAIN]. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Rust: City of Tarkov [MAIN]?
Best modded Rust servers and Best US Rust servers are the Rust Leaderboard lists that include Rust: City of Tarkov [MAIN]. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server facts
Which Rust version is Rust: City of Tarkov [MAIN] on?
The build behind Rust: City of Tarkov [MAIN]: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is Rust: City of Tarkov [MAIN] up right now, and how steady is it?
Rust: City of Tarkov [MAIN] is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 16 hours ago. The last 7 full days saw it online for 143 of 168 hours, 85% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Rust: City of Tarkov [MAIN] perform?
60 server fps on average across the last 48 hours, never dropping below 55. Buildings, deployables and all the rest of the world took the entity count as high as 253,349. It drew up to 4,484 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Rust: City of Tarkov [MAIN] hosted?
In North America, says Rust: City of Tarkov [MAIN], with a NA tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 15.204.143.189:28015.
Population
Where does Rust: City of Tarkov [MAIN] sit in the rankings?
Rust: City of Tarkov [MAIN] takes #3,075 for the week's player hours and #513 in North America, with a spot in the top 14% of all ranked servers.
How many players are on Rust: City of Tarkov [MAIN] right now?
1 players fill 50 slots on Rust: City of Tarkov [MAIN] right now. Seven days back: an average of 1 players, a peak of 3. Peak activity over the last 48 hours came at 04:00 UTC, with an average of 2 players.
Getting in
How do I join Rust: City of Tarkov [MAIN]?
In the Rust console (F1) enter client.connect 15.204.143.189:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://store.rustarkov.com/ is its website.