templars server
Offline 15.204.152.107:29837 checked 1d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 231
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 17h 39m
- since its last restart; the bar fills at a day
- Rank
- #15,264
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 02:13 UTC20d ago | 1 | – | running | 1 |
| Mon 5 Oct, 22:06 UTC24d ago | 2 | held half | 4.2 days | 0 |
| Thu 1 Oct, 19:34 UTC FW28d ago | 1 | held half | 4.1 days | 0 |
| Mon 28 Sep, 01:16 UTC32d ago | 1 | held half | 3.8 days | 0 |
| Sat 26 Sep, 16:52 UTC33d ago | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on templars server?
The game generates a procedural map for templars server: size 2,500, seed 1190908787. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on templars server?
The name of templars server carries no gather rate. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. Community is its browser listing. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on templars server?
No next wipe can be pinned down on templars server, which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 20 days 1 hours is how long the current world has been up.
What happens on templars server when wipe day arrives?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours in. The crowd kept above half its peak to the next wipe in 100% of recent wipes.
Tags
What do the server tags on templars server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set are the tags templars server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include templars server?
Best Rust community servers are the Rust Leaderboard lists that include templars server. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is templars server on?
Rust network protocol 2635 and build 168909 on Linux is what templars server runs. Matching the protocol is what joining needs; Steam handles the update.
Is templars server online right now, and how steady has it been?
Player one, templars server is offline as you read this, last spotted 46 hours ago. About 17 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 126, or 75%. 26 September 2026 is when Rust Leaderboard first logged it.
How well does templars server perform?
218 server fps on average across the last 48 hours, never dropping below 205. Up to 31,034 entities were in play, buildings and deployables among them. The top memory figure was 2,696 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is templars server hosted?
Nothing about a region is published by templars server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 15.204.152.107:29837 is its address.
The crowd
Where does templars server sit in the rankings?
Player hours for the week place templars server at #15,264, in the top 69% of every ranked server.
How many players are on templars server right now?
templars server is offline at the moment; the last sighting was 46 hours ago. A seven-day average of 0 players is the score here.
Connect
How do I join templars server?
Type client.connect 15.204.152.107:29837 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.