A Shockbyte Rust Server
Online 15.204.152.22:20314 checked 22m ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- 240
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 11m
- since its last restart; the bar fills at a day
- Rank
- #6,046
- top 27%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 23:51 UTC7d ago | 1 | – | running | 0 |
| Sat 17 Oct, 00:05 UTC12d ago | 1 | held half | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on A Shockbyte Rust Server?
Size 1,500 and seed 50000 define the game-generated procedural map on A Shockbyte Rust Server. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on A Shockbyte Rust Server?
Too few of A Shockbyte Rust Server's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 12 days 19 hours is how long the current world has been up.
What happens on A Shockbyte Rust Server when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 100% of recent wipes.
Tag guide
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank are the tags A Shockbyte Rust Server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
A Shockbyte Rust Server appears on the following Rust Leaderboard lists: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
About the server
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte Rust Server runs. Steam updates your game so it sits on the same protocol needed to join.
Is A Shockbyte Rust Server up right now, and how steady is it?
Player one, A Shockbyte Rust Server is online as you read this. About 11 minutes ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 30, or 18%. The first record Rust Leaderboard has of it is 14 October 2026.
How well does A Shockbyte Rust Server perform?
The 48-hour average is 237 server fps; the floor was 214. At its peak the world carried 8,446 entities: buildings, deployables and the rest. The top memory figure was 1,806 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is A Shockbyte Rust Server hosted?
No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 15.204.152.22:20314.
Player count
Where does A Shockbyte Rust Server sit on the leaderboard?
Player hours over seven days put A Shockbyte Rust Server at #6,046, among the top 27% of ranked servers.
How many players are on A Shockbyte Rust Server right now?
The live score is 1 players on A Shockbyte Rust Server, out of 1 slots. 1 was the high point over seven days, with 1 players on average. Peak activity over the last 48 hours came at 22:00 UTC, with an average of 1 players.
Getting in
How do I join A Shockbyte Rust Server?
In the Rust console (F1) enter client.connect 15.204.152.22:20314. Launch Rust from this page instead and it opens the game through Steam and joins for you. Expect a queue, as it is full right now.