QuackSquad Server
Online 15.204.68.226:27193 checked 8m ago
Stats
- Players
- 0/ 16
- 0% full
- Slots
- 16open
- 16 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 239
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2d 17h
- since its last restart; the bar fills at a day
- Rank
- #9,271
- top 42%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers, and #478 of the quad servers (top 58%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on QuackSquad Server?
QuackSquad Server runs a procedural map of size 3,000 with seed 17762077, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on QuackSquad Server?
The name of QuackSquad Server carries no gather rate. 4 players is the group limit (quad). Facepunch's gentler mode, with some loot retained: that is softcore. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on QuackSquad Server?
QuackSquad Server has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 4 days 5 hours.
Tag guide
What do the server tags on QuackSquad Server mean?
gmsoftcore (Game mode): This is softcore, with easier rules; mp16 (Max players): Slot count: 16; ts4 (Group limit): The team size limit is 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags QuackSquad Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include QuackSquad Server?
These Rust Leaderboard lists count QuackSquad Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
Server facts
Which Rust version is QuackSquad Server running?
The build behind QuackSquad Server: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is QuackSquad Server up right now, and how steady is it?
QuackSquad Server is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 2 days 17 hours ago. The last 3 full days saw it online for 71 of 72 hours, 99% of the time. Rust Leaderboard logged it for the first time on 25 October 2026.
How well does QuackSquad Server perform?
Averaged over the last 48 hours, server fps was 237, with a low of 223. Up to 48,545 entities were in play, buildings and deployables among them. Memory use peaked at 3,525 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is QuackSquad Server hosted?
Nothing about a region is published by QuackSquad Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 15.204.68.226:27193.
Player count
Where does QuackSquad Server sit on the leaderboard?
Player hours for the week place QuackSquad Server at #9,271, in the top 42% of every ranked server. #478 among quad servers.
How many players are on QuackSquad Server right now?
On QuackSquad Server, 0 players are in and 16 slots are on the board. 1 was the high point over seven days, with 0 players on average.
Connect
How do I join QuackSquad Server?
In the Rust console (F1) enter client.connect 15.204.68.226:27193. Launch Rust from this page instead and it opens the game through Steam and joins for you.