[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
Online EA 15.235.216.54:29013 checked 14m ago
Stats
- Players
- 3/ 200
- 2% full
- Slots
- 197open
- 200 max players
- 7-day avg
- 6
- 7-day average · peak 15
- FPS
- 57
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1d 20h
- since its last restart; the bar fills at a day
- Rank
- #1,316
- top 6% · #132 in EA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 25% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW28d ago | 14 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Size 4,500 and seed 393537180 define the game-generated procedural map on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.
What are the rules and settings on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The name of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carries no gather rate. The game's default applies: groups of 8 players at most. pve is the mode, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Once a month [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes, and the force wipe is the occasion. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 28 days is how long the current world has been up. A wipe once a month is set out in its tags.
What happens on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing when wipe day arrives?
Its recent wipes drew an average of 14 players at peak. On the latest wipe, 39 hours in, the crowd hit its peak.
Tag guide
Who is behind [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
A rustez.com hostname appears on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and on 13 other servers we track, which points to one operator.
What do the server tags on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing mean?
gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): Slot count: 200; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins; EA (East Asia): East Asia is the region it appears under in the server browser are the tags [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Best modded Rust servers, Rust PvE servers leaderboard and Rust zombie servers, ranked live are the Rust Leaderboard lists that include [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server facts
Which Rust version is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on?
Rust network protocol 2635 and build 168909 on Linux is the version [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs. Matching the protocol is what joining needs; Steam handles the update.
Is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing online right now, and how steady has it been?
Right now the lights are on at [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. About 44 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing perform?
58 server fps on average across the last 48 hours, never dropping below 53. At its peak the world carried 189,054 entities: buildings, deployables and the rest. It drew up to 5,952 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hosted?
In Asia, says [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, with a EA tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 15.235.216.54:29013.
Player count
Where does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sit on the leaderboard?
Seven-day player hours rank [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing at #1,316 overall, #132 in Asia, and inside the top 6% of all ranked servers.
How many players are on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing right now?
3 players fill 200 slots on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing right now. Seven days back: an average of 6 players, a peak of 15. In the last 48 hours, 14:00 UTC drew the highest average: 9 players.
Getting in
How do I join [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
In the Rust console (F1) enter client.connect 15.235.216.54:29013. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://rustez.com for its website.
