Mirsh's Private Server
Online 15.235.23.40:27961 checked 5m ago
Stats
- Players
- 0/ 2
- 0% full
- Slots
- 2open
- 2 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 240
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1d 11h
- since its last restart; the bar fills at a day
- Rank
- #6,129
- top 27%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 03:24 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Mirsh's Private Server?
Mirsh's Private Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Mirsh's Private Server?
The name of Mirsh's Private Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. It is listed as a community server in the browser. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Mirsh's Private Server?
The record of Mirsh's Private Server's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 16 days 15 hours is how long the current world has been up.
What happens on Mirsh's Private Server when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak.
Lists and filters
What do the server tags on Mirsh's Private Server mean?
The server browser reads these tags from Mirsh's Private Server: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Mirsh's Private Server?
These Rust Leaderboard lists count Mirsh's Private Server among them: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is Mirsh's Private Server running?
Rust network protocol 2635 and build 168909 on Linux is what Mirsh's Private Server runs. Matching the protocol is what joining needs; Steam handles the update.
Is Mirsh's Private Server online right now, and how steady has it been?
Player one, Mirsh's Private Server is online as you read this. Going by the uptime it reports, the last restart was about 35 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 10 October 2026 is when Rust Leaderboard first logged it.
How well does Mirsh's Private Server perform?
Averaged over the last 48 hours, server fps was 240, with a low of 238. At its peak the world carried 8,987 entities: buildings, deployables and the rest. It drew up to 2,370 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is Mirsh's Private Server hosted?
No region is published by Mirsh's Private Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 15.235.23.40:27961.
The crowd
Where does Mirsh's Private Server sit in the rankings?
Player hours for the week place Mirsh's Private Server at #6,129, in the top 27% of every ranked server.
How many players are on Mirsh's Private Server right now?
The live score is 0 players on Mirsh's Private Server, out of 2 slots. Seven days back: an average of 0 players, a peak of 1. Peak activity over the last 48 hours came at 00:00 UTC, with an average of 1 players.
How to join
How do I join Mirsh's Private Server?
In the Rust console (F1) enter client.connect 15.235.23.40:27961. Launch Rust from this page instead and it opens the game through Steam and joins for you.