1UP
11704servers on
Hi-score
51358players now
2UP
142fresh wipes · 3h
Player select Ready

PRG Rust Test

Online NA 150.195.174.199:28015 checked 8m ago

monthly wipes moddedoxidepve

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak 1
FPS
33
server frames a second, the latest hour; the bar fills at 60
Uptime
6h 03m
since its last restart; the bar fills at a day
Rank
#15,223
top 69% · #1526 in NA
Last wipe · new game
25d ago
monthly schedule
Next wipe · continue?
8d 18h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

025507510001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

3.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

8d 18h
Thu 5 Nov, 19:00 UTC
FW
36d 18h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 2 OctSat 26 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:33 UTC25d ago 3 – running 0
Sat 26 Sep, 13:01 UTC31d ago 3 halved by day 1 6.2 days 0
Fri 25 Sep, 20:50 UTC32d ago 3 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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58 / 200
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44 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
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46 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
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45 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 25 on average
44 / 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!
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Quick answers

from the figures on this page

How it plays

Which map is loaded on PRG Rust Test?

PRG Rust Test uses a custom map, size 5,000, with the file published for download here.

What are the rules and settings on PRG Rust Test?

The name of PRG Rust Test carries no gather rate. 8 players is the group cap, unchanged from the game's default. no player-versus-player combat: that is pve. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on PRG Rust Test?

Once a month PRG Rust Test wipes, and the force wipe is the occasion. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. This world has been running since 25 days 7 hours. A wipe once a month is set out in its tags.

What happens on PRG Rust Test when wipe day arrives?

Its recent wipes drew an average of 3 players at peak. On the latest wipe, 30 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 0% of recent wipes. Day 1 is when it dropped under half on the wipes that failed to hold.

Tag guide

What do the server tags on PRG Rust Test mean?

gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America; rustmaps (Custom tag): A plugin or the owner applied this tag; it is not standard Rust are the tags PRG Rust Test publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include PRG Rust Test?

Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers are the Rust Leaderboard lists that include PRG Rust Test. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

About the server

Which Rust version is PRG Rust Test running?

The build behind PRG Rust Test: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is PRG Rust Test online right now, and how steady has it been?

Right now the lights are on at PRG Rust Test. The uptime figure puts the last restart at roughly 6 hours ago. The last 7 full days saw it online for 144 of 168 hours, 86% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

How well does PRG Rust Test perform?

The 48-hour average is 69 server fps; the floor was 17. At its peak the world carried 151,967 entities: buildings, deployables and the rest. Memory use peaked at 4,067 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is PRG Rust Test hosted?

The NA tag on PRG Rust Test puts it in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 150.195.174.199:28015.

The crowd

Where does PRG Rust Test sit on the leaderboard?

Seven-day player hours rank PRG Rust Test at #15,223 overall, #1,526 in North America, and inside the top 69% of all ranked servers.

How many players are on PRG Rust Test right now?

The live score is 0 players on PRG Rust Test, out of 10 slots. Seven days back: an average of 0 players, a peak of 1.

Getting in

How do I join PRG Rust Test?

In the Rust console (F1) enter client.connect 150.195.174.199:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://www.primalragegaming.net/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,NA,^p,gmvanilla,cs168909,ts8,rustmaps,^o^z,rustmaps

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players It holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Other

rustmaps
Custom tag A plugin or the owner applied this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.