TroubleChute
Offline 150.228.105.245:28015 checked 44d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,385
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on TroubleChute?
The game generates a procedural map for TroubleChute.
What are the rules and settings on TroubleChute?
TroubleChute says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on TroubleChute?
Too few of TroubleChute's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 44 days 6 hours is how long the current world has been up.
Tag guide
What do the server tags on TroubleChute mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank are the tags TroubleChute publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include TroubleChute?
These Rust Leaderboard lists count TroubleChute among them: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is TroubleChute running?
Rust network protocol 2633 and build 163794 on Windows is what TroubleChute runs. Steam updates your game so it sits on the same protocol needed to join.
Is TroubleChute up right now, and how steady is it?
Player one, TroubleChute is offline as you read this, last spotted 44 days 6 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 14 September 2026 is when Rust Leaderboard first logged it.
Where in the world is TroubleChute hosted?
On region, TroubleChute publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 150.228.105.245:28015.
Player count
Where does TroubleChute sit in the rankings?
Player hours over seven days put TroubleChute at #14,385, among the top – of ranked servers.
How many players are on TroubleChute right now?
No connection to TroubleChute: it is offline now, with the last check 44 days 6 hours ago.
Getting in
How do I join TroubleChute?
Type client.connect 150.228.105.245:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.