TroubleChute
Offline 150.228.105.83:28015 checked 42d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,349
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on TroubleChute?
TroubleChute runs on a map the game generates procedurally.
What are the rules and settings on TroubleChute?
The name of TroubleChute carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on TroubleChute?
Too few of TroubleChute's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 42 days 16 hours.
Tags
What do the server tags on TroubleChute mean?
The server browser reads these tags from TroubleChute: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs163794 (Build): Build: 163794; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include TroubleChute?
These Rust Leaderboard lists count TroubleChute among them: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is TroubleChute running?
Rust network protocol 2633 and build 163794 on Windows is what TroubleChute runs. Steam updates your game so it sits on the same protocol needed to join.
Is TroubleChute online right now, and how steady has it been?
No sign of TroubleChute right now, with 42 days 14 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 16 September 2026.
Where in the world is TroubleChute hosted?
On region, TroubleChute publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 150.228.105.83:28015.
The crowd
Where does TroubleChute sit in the rankings?
Player hours over seven days put TroubleChute at #13,349, among the top – of ranked servers.
How many players are on TroubleChute right now?
No connection to TroubleChute: it is offline now, with the last check 42 days 14 hours ago.
How to join
How do I join TroubleChute?
Type client.connect 150.228.105.83:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.