Tests
Offline 151.251.217.107:28015 checked 27d ago
Stats
- Players
- 0/ 500
- 0% full
- Slots
- 500open
- 500 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,895
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Tests?
Tests runs on a map the game generates procedurally.
What are the rules and settings on Tests?
The name of Tests carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. The server browser puts it under Community. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Tests?
The record of Tests's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 27 days 1 hours.
Tag guide
What do the server tags on Tests mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set are listed under Tests. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Tests?
Tests appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is Tests running?
Rust network protocol 2634 and build 166586 on Windows is what Tests runs. Matching the protocol is what joining needs; Steam handles the update.
Is Tests online right now, and how steady has it been?
No sign of Tests right now, with 27 days 1 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 2 October 2026.
Where in the world is Tests hosted?
Nothing about a region is published by Tests. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 151.251.217.107:28015.
Population
Where does Tests sit on the leaderboard?
Player hours over seven days put Tests at #15,895, among the top 70% of ranked servers.
How many players are on Tests right now?
Tests is offline at the moment; the last sighting was 27 days 1 hours ago.
Connect
How do I join Tests?
Type client.connect 151.251.217.107:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.