Server Test
Offline 151.47.197.118:28015 checked 11d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,094
- top 60%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Server Test?
The game generates a procedural map for Server Test.
What are the rules and settings on Server Test?
Server Test says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser puts it under Community. By its own description it is vanilla: no changed rates, kits or rules: just the game Facepunch releases. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Server Test?
Too few of Server Test's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 12 days 3 hours.
Tag guide
What do the server tags on Server Test mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases are listed under Server Test. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Server Test?
Server Test appears on the following Rust Leaderboard lists: Best Rust community servers and Best vanilla Rust servers. Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
Server facts
Which Rust version is Server Test on?
Rust network protocol 2634 and build 167781 on Windows is what Server Test runs. Matching the protocol is what joining needs; Steam handles the update.
Is Server Test up right now, and how steady is it?
No sign of Server Test right now, with 11 days 7 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 18 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Server Test hosted?
No region is published by Server Test. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 151.47.197.118:28015.
Population
Where does Server Test sit on the leaderboard?
Player hours over seven days put Server Test at #13,094, among the top 60% of ranked servers.
How many players are on Server Test right now?
No connection to Server Test: it is offline now, with the last check 11 days 7 hours ago.
Connect
How do I join Server Test?
Type client.connect 151.47.197.118:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.