Rust PvE - Test
Online 151.59.31.16:28015 checked 1h ago
Stats
- Players
- 0/ 5
- 0% full
- Slots
- 5open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 237
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 15h 46m
- since its last restart; the bar fills at a day
- Rank
- #15,426
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Rust PvE - Test?
The game generates a procedural map for Rust PvE - Test: size 3,500, seed 1337. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Rust PvE - Test?
No gather rate appears in the name of Rust PvE - Test. 5 players is the group cap. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Rust PvE - Test?
Rust PvE - Test has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 3 days 7 hours.
Lists and filters
What do the server tags on Rust PvE - Test mean?
The server browser reads these tags from Rust PvE - Test: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts5 (Group limit): You can have up to 5 per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Rust PvE - Test?
Best modded Rust servers are the Rust Leaderboard lists that include Rust PvE - Test. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
Which Rust version is Rust PvE - Test on?
Rust network protocol 2635 and build 168909 on Windows is what Rust PvE - Test runs. Steam updates your game so it sits on the same protocol needed to join.
Is Rust PvE - Test up right now, and how steady is it?
Rust PvE - Test is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 15 hours ago. The first record Rust Leaderboard has of it is 28 October 2026.
How well does Rust PvE - Test perform?
Averaged over the last 48 hours, server fps was 236, with a low of 230. Buildings, deployables and all the rest of the world took the entity count as high as 67,158. The top memory figure was 2,008 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Rust PvE - Test hosted?
On region, Rust PvE - Test publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 151.59.31.16:28015.
Player count
Where does Rust PvE - Test sit in the rankings?
Player hours for the week place Rust PvE - Test at #15,426, in the top 69% of every ranked server.
How many players are on Rust PvE - Test right now?
0 players fill 5 slots on Rust PvE - Test right now. Over seven days, players averaged 0.
Getting in
How do I join Rust PvE - Test?
In the Rust console (F1) enter client.connect 151.59.31.16:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.