Test Z
Online 152.89.199.149:35000 checked 16m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 109
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4d 13h
- since its last restart; the bar fills at a day
- Rank
- #15,196
- top 68%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 107, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:14 UTC21d ago | 107 | – | running | 0 |
| Fri 2 Oct, 09:12 UTC26d ago | 0 | – | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Test Z?
Test Z runs a procedural map of size 3,500 with seed 5395053, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Test Z?
No gather rate appears in the name of Test Z. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Test Z?
The record of Test Z's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 26 days 12 hours.
What happens on Test Z when wipe day arrives?
At their busiest, its recent wipes averaged 54 players. The crowd on the latest wipe topped out 13 hours in.
Tag guide
Who is behind Test Z?
Among the servers we track, only Test Z publishes this x4c.ru hostname.
What do the server tags on Test Z mean?
The server browser reads these tags from Test Z: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Test Z?
Test Z appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
Which Rust version is Test Z on?
Rust network protocol 2635 and build 168909 on Linux is what Test Z runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Test Z online right now, and how steady has it been?
Test Z is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 4 days 13 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 14 September 2026 is when Rust Leaderboard first logged it.
How well does Test Z perform?
The 48-hour average is 116 server fps; the floor was 93. Up to 71,492 entities were in play, buildings and deployables among them. The top memory figure was 2,821 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Test Z hosted?
On region, Test Z publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 152.89.199.149:35000.
Player count
Where does Test Z sit on the leaderboard?
Player hours for the week place Test Z at #15,196, in the top 68% of every ranked server.
How many players are on Test Z right now?
On Test Z, 0 players are in and 100 slots are on the board. 1 was the high point over seven days, with 0 players on average.
Getting in
How do I join Test Z?
Type client.connect 152.89.199.149:35000 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://x4c.ru for its website.
