OTCHO
Offline 154.243.65.58:28015 checked 1d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,349
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on OTCHO?
The game generates a procedural map for OTCHO.
What are the rules and settings on OTCHO?
The name of OTCHO carries no gather rate. 4 players is the group limit (quad). It plays as softcore, Facepunch made easier: partial loot is kept. Raids and player combat are part of the game. Community is its browser listing. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on OTCHO?
OTCHO has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 25 days 14 hours.
Lists and filters
What do the server tags on OTCHO mean?
The server browser reads these tags from OTCHO: gmsoftcore (Game mode): The ruleset is softcore, an easier one; mp50 (Max players): It holds 50 slots; ts4 (Group limit): You can have up to 4 per team; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include OTCHO?
These Rust Leaderboard lists count OTCHO among them: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad are the filters that surface it on the server list.
Server details
Which Rust version is OTCHO on?
Rust network protocol 2635 and build 168909 on Linux is what OTCHO runs. Steam updates your game so it sits on the same protocol needed to join.
Is OTCHO up right now, and how steady is it?
OTCHO is down this moment; the last signal came 25 hours ago. Player one, here is the score for the last 1 full day: 1 of 24 hours on, or 4% uptime. 27 October 2026 is when Rust Leaderboard first logged it.
Where in the world is OTCHO hosted?
No region is published by OTCHO. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 154.243.65.58:28015.
Player count
Where does OTCHO sit in the rankings?
Player hours for the week place OTCHO at #15,349, in the top 69% of every ranked server. #624 among quad servers.
How many players are on OTCHO right now?
Right now OTCHO is not online, and its last appearance was 25 hours ago. Its average over the past week is 0 players.
Connect
How do I join OTCHO?
In the Rust console (F1) enter client.connect 154.243.65.58:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.