Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly
Offline NA 154.9.164.185:28015 checked 13d ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,225
- top 70% · #1545 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:58 UTC, in 22h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:58 UTC FW27d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:22 UTC27d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
The game generates a procedural map for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: size 4,500, seed 79. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as pve, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. Vanilla is what it calls itself: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
The prediction follows its tag, because too few of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly's wipes are on record to confirm the schedule. Thursday 29 October at 18:58 UTC is the date its next wipe is due. This world has been running since 27 days 1 hours. The tags state wipes every week.
What happens on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. 15 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; NA (North America): North America is the region it appears under in the server browser are listed under Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Best modded Rust servers, Rust PvE servers leaderboard, Rust zombie servers, ranked live and Best US Rust servers are the Rust Leaderboard lists that include Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. You can find it through these server list filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
About the server
Which Rust version is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly running?
The build behind Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: Rust network protocol 2634 and build 167398 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly up right now, and how steady is it?
Player one, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is offline as you read this, last spotted 13 days 23 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 30 September 2026.
Where in the world is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly hosted?
The NA tag on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly puts it in North America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 154.9.164.185:28015.
Population
Where does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly sit in the rankings?
Player hours over seven days give Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly #15,225 worldwide, #1,545 in North America, and the top 70% of ranked servers.
How many players are on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly right now?
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is offline at the moment; the last sighting was 13 days 23 hours ago.
Connect
How do I join Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
In the Rust console (F1) enter client.connect 154.9.164.185:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.