2X- Dingo Rust - Weekly-Quads
Offline NA 156.236.84.44:28060 checked 27d ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #16,408
- top 69% · #1629 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA, and #649 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:12 UTC, in 18h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:12 UTC34d ago | 1 | – | running | 0 |
| Thu 17 Sep, 18:12 UTC41d ago | 3 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on 2X- Dingo Rust - Weekly-Quads?
Size 4,050 and seed 922392180 define the game-generated procedural map on 2X- Dingo Rust - Weekly-Quads. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on 2X- Dingo Rust - Weekly-Quads?
2X- Dingo Rust - Weekly-Quads carries a 2x gather rate, as its title advertises. 4 players is the group limit (quad). It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. The server's own label is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on 2X- Dingo Rust - Weekly-Quads?
Because 2X- Dingo Rust - Weekly-Quads's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Come Thursday 29 October at 18:12 UTC, its next wipe is due. This world has been running since 34 days 5 hours. Once a week is the wipe schedule its tags give.
What happens on 2X- Dingo Rust - Weekly-Quads when wipe day arrives?
Its recent wipes drew an average of 2 players at peak. The crowd on the latest wipe topped out 0 hours in. 0% of its recent wipes held more than half the peak all the way to the next wipe. Day 5 is when it dropped under half on the wipes that failed to hold.
Tags
What do the server tags on 2X- Dingo Rust - Weekly-Quads mean?
The server browser reads these tags from 2X- Dingo Rust - Weekly-Quads: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server has 100 slots; ts4 (Group limit): The team size limit is 4; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays; NA (North America): North America is the region it appears under in the server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include 2X- Dingo Rust - Weekly-Quads?
2x Rust servers, ranked live, Best modded Rust servers and Best US Rust servers are the Rust Leaderboard lists that include 2X- Dingo Rust - Weekly-Quads. You can find it through these server list filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.
Server details
Which Rust version is 2X- Dingo Rust - Weekly-Quads on?
The build behind 2X- Dingo Rust - Weekly-Quads: Rust network protocol 2633 and build 165217 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is 2X- Dingo Rust - Weekly-Quads online right now, and how steady has it been?
Player one, 2X- Dingo Rust - Weekly-Quads is offline as you read this, last spotted 27 days 9 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is 2X- Dingo Rust - Weekly-Quads hosted?
The NA tag on 2X- Dingo Rust - Weekly-Quads puts it in North America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 156.236.84.44:28060.
The crowd
Where does 2X- Dingo Rust - Weekly-Quads sit in the rankings?
Player hours over seven days give 2X- Dingo Rust - Weekly-Quads #16,408 worldwide, #1,629 in North America, and the top 69% of ranked servers. In the quad group it takes #649.
How many players are on 2X- Dingo Rust - Weekly-Quads right now?
No connection to 2X- Dingo Rust - Weekly-Quads: it is offline now, with the last check 27 days 9 hours ago.
Connect
How do I join 2X- Dingo Rust - Weekly-Quads?
In the Rust console (F1) enter client.connect 156.236.84.44:28060. Launch Rust from this page instead and it opens the game through Steam and joins for you.
