Outback Modded 7x | AU/OCE
Online 157.211.49.86:28015 checked 12m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 125
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3d 6h
- since its last restart; the bar fills at a day
- Rank
- #15,423
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 07:22 UTC, in 4d 19h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 07:22 UTC16d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:28 UTC FW26d ago | 0 | – | 10.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Outback Modded 7x | AU/OCE?
Size 4,500 and seed 1337 define the game-generated procedural map on Outback Modded 7x | AU/OCE. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Outback Modded 7x | AU/OCE?
Gather rates here sit at 7x — Outback Modded 7x | AU/OCE says so in its own name. The game's default applies: groups of 8 players at most. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on Outback Modded 7x | AU/OCE?
The prediction follows its tag, because too few of Outback Modded 7x | AU/OCE's wipes are on record to confirm the schedule. Monday 2 November at 07:22 UTC is the date its next wipe is due. 16 days 4 hours is how long the current world has been up. The tags state wipes every week.
What happens on Outback Modded 7x | AU/OCE when wipe day arrives?
The average peak across its recent wipes is 0 players. 37 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on Outback Modded 7x | AU/OCE mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Outback Modded 7x | AU/OCE. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Outback Modded 7x | AU/OCE?
Outback Modded 7x | AU/OCE appears on the following Rust Leaderboard lists: Oceania Rust servers by player count and Best modded Rust servers. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server details
Which Rust version is Outback Modded 7x | AU/OCE on?
Rust network protocol 2635 and build 168909 on Windows is the version Outback Modded 7x | AU/OCE runs. Matching the protocol is what joining needs; Steam handles the update.
Is Outback Modded 7x | AU/OCE online right now, and how steady has it been?
Right now the lights are on at Outback Modded 7x | AU/OCE. The uptime figure puts the last restart at roughly 3 days 6 hours ago. It was up 97% of the time over the last 7 full days: 163 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Outback Modded 7x | AU/OCE perform?
135 server fps on average across the last 48 hours, never dropping below 77. Buildings, deployables and all the rest of the world took the entity count as high as 203,701. Memory use peaked at 5,984 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Outback Modded 7x | AU/OCE hosted?
The name of Outback Modded 7x | AU/OCE points to Oceania, though it publishes no region tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 157.211.49.86:28015.
The crowd
Where does Outback Modded 7x | AU/OCE sit on the leaderboard?
Player hours for the week place Outback Modded 7x | AU/OCE at #15,423, in the top 69% of every ranked server.
How many players are on Outback Modded 7x | AU/OCE right now?
On Outback Modded 7x | AU/OCE, 0 players are in and 50 slots are on the board. Its average over the past week is 0 players.
Connect
How do I join Outback Modded 7x | AU/OCE?
Type client.connect 157.211.49.86:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.