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11711servers on
Hi-score
67607players now
2UP
109fresh wipes · 3h
Player select Ready

Outback Modded 7x | AU/OCE

Online 157.211.49.86:28015 checked 12m ago

7x weekly wipes moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
125
server frames a second, the latest hour; the bar fills at 60
Uptime
3d 6h
since its last restart; the bar fills at a day
Rank
#15,423
top 69%
Last wipe · new game
16d ago
weekly schedule
Next wipe · continue?
4d 19h
Mon 2 Nov, 07:22 UTC

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 07:22 UTC, in 4d 19h. Its weekly schedule tag · low confidence

10.4 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

Coming wipes

4d 19h
Mon 2 Nov, 07:22 UTC
8d 6h
Thu 5 Nov, 19:00 UTC
FW
11d 19h
Mon 9 Nov, 07:22 UTC
18d 19h
Mon 16 Nov, 07:22 UTC
25d 19h
Mon 23 Nov, 07:22 UTC
32d 19h
Mon 30 Nov, 07:22 UTC
36d 6h
Thu 3 Dec, 19:00 UTC
FW
39d 19h
Mon 7 Dec, 07:22 UTC

The first 48 hours of its last wipes

Mon 12 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:22 UTC16d ago 1 – running 0
Thu 1 Oct, 21:28 UTC FW26d ago 0 – 10.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE
OC · groups of 40+ · 5x · weekly · 3 on average
4 / 100
[AU] Winterust - 2x Main
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7 / 75
[AU] Winterust - 2x Mondays
OC · groups of 8+ · 2x · weekly · 62 on average
76 / 100
HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED
OC · groups of 8+ · 3x · weekly · 2 on average
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23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY
OC · groups of 8+ · 3x · weekly · 2 on average
0 / 100
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 147 on average
18 / 100

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Outback Modded 7x | AU/OCE?

Size 4,500 and seed 1337 define the game-generated procedural map on Outback Modded 7x | AU/OCE. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on Outback Modded 7x | AU/OCE?

Gather rates here sit at 7x — Outback Modded 7x | AU/OCE says so in its own name. The game's default applies: groups of 8 players at most. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on Outback Modded 7x | AU/OCE?

The prediction follows its tag, because too few of Outback Modded 7x | AU/OCE's wipes are on record to confirm the schedule. Monday 2 November at 07:22 UTC is the date its next wipe is due. 16 days 4 hours is how long the current world has been up. The tags state wipes every week.

What happens on Outback Modded 7x | AU/OCE when wipe day arrives?

The average peak across its recent wipes is 0 players. 37 hours after the latest wipe, the crowd was at its highest.

Lists and filters

What do the server tags on Outback Modded 7x | AU/OCE mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Outback Modded 7x | AU/OCE. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Outback Modded 7x | AU/OCE?

Outback Modded 7x | AU/OCE appears on the following Rust Leaderboard lists: Oceania Rust servers by player count and Best modded Rust servers. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Server details

Which Rust version is Outback Modded 7x | AU/OCE on?

Rust network protocol 2635 and build 168909 on Windows is the version Outback Modded 7x | AU/OCE runs. Matching the protocol is what joining needs; Steam handles the update.

Is Outback Modded 7x | AU/OCE online right now, and how steady has it been?

Right now the lights are on at Outback Modded 7x | AU/OCE. The uptime figure puts the last restart at roughly 3 days 6 hours ago. It was up 97% of the time over the last 7 full days: 163 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does Outback Modded 7x | AU/OCE perform?

135 server fps on average across the last 48 hours, never dropping below 77. Buildings, deployables and all the rest of the world took the entity count as high as 203,701. Memory use peaked at 5,984 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Outback Modded 7x | AU/OCE hosted?

The name of Outback Modded 7x | AU/OCE points to Oceania, though it publishes no region tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 157.211.49.86:28015.

The crowd

Where does Outback Modded 7x | AU/OCE sit on the leaderboard?

Player hours for the week place Outback Modded 7x | AU/OCE at #15,423, in the top 69% of every ranked server.

How many players are on Outback Modded 7x | AU/OCE right now?

On Outback Modded 7x | AU/OCE, 0 players are in and 50 slots are on the board. Its average over the past week is 0 players.

Connect

How do I join Outback Modded 7x | AU/OCE?

Type client.connect 157.211.49.86:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.