Aussie PvE | Modded | AU/OCE
Offline 157.211.49.86:28115 checked 2d ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #8,418
- top 38%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 06:20 UTC20d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:25 UTC FW26d ago | 1 | halved by day 1 | 5.4 days | 0 |
| Thu 24 Sep, 04:05 UTC33d ago | 1 | halved by day 2 | 7.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Aussie PvE | Modded | AU/OCE?
Aussie PvE | Modded | AU/OCE runs a procedural map of size 4,500 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Aussie PvE | Modded | AU/OCE?
Aussie PvE | Modded | AU/OCE says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Aussie PvE | Modded | AU/OCE?
Aussie PvE | Modded | AU/OCE wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 20 days 15 hours.
What happens on Aussie PvE | Modded | AU/OCE when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 17 hours after the latest wipe, the crowd was at its highest. 0% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 1.5.
Lists and filters
What do the server tags on Aussie PvE | Modded | AU/OCE mean?
The server browser reads these tags from Aussie PvE | Modded | AU/OCE: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Aussie PvE | Modded | AU/OCE?
Oceania Rust servers by player count and Best modded Rust servers are the Rust Leaderboard lists that include Aussie PvE | Modded | AU/OCE. You can find it through these server list filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is Aussie PvE | Modded | AU/OCE on?
The build behind Aussie PvE | Modded | AU/OCE: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Aussie PvE | Modded | AU/OCE up right now, and how steady is it?
No sign of Aussie PvE | Modded | AU/OCE right now, with 2 days 18 hours since it was last seen. It was up 49% of the time over the last 7 full days: 82 of 168 hours on. The first record Rust Leaderboard has of it is 23 September 2026.
Where in the world is Aussie PvE | Modded | AU/OCE hosted?
No region tag comes from Aussie PvE | Modded | AU/OCE, but Oceania is where its name points. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 157.211.49.86:28115.
Player count
Where does Aussie PvE | Modded | AU/OCE sit on the leaderboard?
Player hours for the week place Aussie PvE | Modded | AU/OCE at #8,418, in the top 38% of every ranked server.
How many players are on Aussie PvE | Modded | AU/OCE right now?
Right now Aussie PvE | Modded | AU/OCE is not online, and its last appearance was 2 days 18 hours ago. 1 was the high point over seven days, with 0 players on average.
How to join
How do I join Aussie PvE | Modded | AU/OCE?
Type client.connect 157.211.49.86:28115 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.