After the war... What happened?
Offline 157.85.86.51:26079 checked 22d ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #16,008
- top 72%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on After the war... What happened??
The game generates a procedural map for After the war... What happened?: size 3,000, seed 50000. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on After the war... What happened??
No gather rate appears in the name of After the war... What happened?. Groups stop at 4 players, the quad rule. softcore is the mode, Facepunch made easier: partial loot is kept. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on After the war... What happened??
Too few of After the war... What happened?'s wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 55 days 15 hours.
Tag guide
What do the server tags on After the war... What happened? mean?
Read by the game's server browser, gmsoftcore (Game mode): An easier ruleset: softcore; mp40 (Max players): Slot count: 40; ts4 (Group limit): Teams cap at 4 players; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under After the war... What happened?. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include After the war... What happened??
Best modded Rust servers are the Rust Leaderboard lists that include After the war... What happened?. You can find it through these server list filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Server facts
Which Rust version is After the war... What happened? running?
Rust network protocol 2633 and build 165217 on Linux is the version After the war... What happened? runs. Steam updates your game so it sits on the same protocol needed to join.
Is After the war... What happened? online right now, and how steady has it been?
No sign of After the war... What happened? right now, with 22 days 22 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
Where in the world is After the war... What happened? hosted?
Nothing about a region is published by After the war... What happened?. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 157.85.86.51:26079.
The crowd
Where does After the war... What happened? sit on the leaderboard?
Player hours over seven days put After the war... What happened? at #16,008, among the top 72% of ranked servers. Rank #635 when lined up against quad servers.
How many players are on After the war... What happened? right now?
No connection to After the war... What happened?: it is offline now, with the last check 22 days 22 hours ago.
Connect
How do I join After the war... What happened??
In the Rust console (F1) enter client.connect 157.85.86.51:26079. Launch Rust from this page instead and it opens the game through Steam and joins for you.