Red sun in the sky
Online 157.85.87.241:26318 checked 12m ago
Stats
- Players
- 0/ 5
- 0% full
- Slots
- 5open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 106
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1d 7h
- since its last restart; the bar fills at a day
- Rank
- #13,093
- top 59%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:37 UTC FW26d ago | 1 | – | running | 0 |
| Sat 19 Sep, 10:09 UTC38d ago | 2 | halved by day 3 | 12.4 days | 0 |
| Fri 18 Sep, 21:13 UTC39d ago | 2 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Red sun in the sky?
Size 3,500 and seed 471471404 define the game-generated procedural map on Red sun in the sky. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Red sun in the sky?
Red sun in the sky says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Red sun in the sky?
There is no telling the next wipe on Red sun in the sky: it wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 26 days 3 hours.
What happens on Red sun in the sky when wipe day arrives?
The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd was at its highest. 0% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 3.
Tags
What do the server tags on Red sun in the sky mean?
gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set are the tags Red sun in the sky publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Red sun in the sky?
Red sun in the sky appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Which Rust version is Red sun in the sky running?
Rust network protocol 2635 and build 168909 on Linux is the version Red sun in the sky runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Red sun in the sky up right now, and how steady is it?
Player one, Red sun in the sky is online as you read this. About 31 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Red sun in the sky perform?
The 48-hour average is 113 server fps; the floor was 34. Up to 64,992 entities were in play, buildings and deployables among them. It drew up to 4,235 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Red sun in the sky hosted?
Nothing about a region is published by Red sun in the sky. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 157.85.87.241:26318.
Population
Where does Red sun in the sky sit on the leaderboard?
Player hours over seven days put Red sun in the sky at #13,093, among the top 59% of ranked servers.
How many players are on Red sun in the sky right now?
0 players fill 5 slots on Red sun in the sky right now. Its average over the past week is 0 players, peaking at 2. Peak activity over the last 48 hours came at 15:00 UTC, with an average of 0 players.
Getting in
How do I join Red sun in the sky?
Type client.connect 157.85.87.241:26318 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.