1UP
11747servers on
Hi-score
58384players now
2UP
135fresh wipes · 3h
Player select Ready

Red sun in the sky

Online 157.85.87.241:26318 checked 12m ago

Stats

Players
0/ 5
0% full
Slots
5open
5 max players
7-day avg
0
7-day average · peak 2
FPS
106
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 7h
since its last restart; the bar fills at a day
Rank
#13,093
top 59%
Last wipe · new game
26d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Thu 1 OctSat 19 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:37 UTC FW26d ago 1 – running 0
Sat 19 Sep, 10:09 UTC38d ago 2 halved by day 3 12.4 days 0
Fri 18 Sep, 21:13 UTC39d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
500 / 625
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
30 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
50 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
257 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
98 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
110 / 150

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Red sun in the sky?

Size 3,500 and seed 471471404 define the game-generated procedural map on Red sun in the sky. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Red sun in the sky?

Red sun in the sky says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on Red sun in the sky?

There is no telling the next wipe on Red sun in the sky: it wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 26 days 3 hours.

What happens on Red sun in the sky when wipe day arrives?

The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd was at its highest. 0% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 3.

Tags

What do the server tags on Red sun in the sky mean?

gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set are the tags Red sun in the sky publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Red sun in the sky?

Red sun in the sky appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

Which Rust version is Red sun in the sky running?

Rust network protocol 2635 and build 168909 on Linux is the version Red sun in the sky runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Red sun in the sky up right now, and how steady is it?

Player one, Red sun in the sky is online as you read this. About 31 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does Red sun in the sky perform?

The 48-hour average is 113 server fps; the floor was 34. Up to 64,992 entities were in play, buildings and deployables among them. It drew up to 4,235 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Red sun in the sky hosted?

Nothing about a region is published by Red sun in the sky. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 157.85.87.241:26318.

Population

Where does Red sun in the sky sit on the leaderboard?

Player hours over seven days put Red sun in the sky at #13,093, among the top 59% of ranked servers.

How many players are on Red sun in the sky right now?

0 players fill 5 slots on Red sun in the sky right now. Its average over the past week is 0 players, peaking at 2. Peak activity over the last 48 hours came at 15:00 UTC, with an average of 0 players.

Getting in

How do I join Red sun in the sky?

Type client.connect 157.85.87.241:26318 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp5
Max players The server has 5 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.