1UP
11880servers on
Hi-score
89250players now
2UP
161fresh wipes · 3h
Player select Ready

A Shockbyte Rust Server

Online 157.85.87.35:28645 checked 11m ago

Stats

Players
0/ 2
0% full
Slots
2open
2 max players
7-day avg
0
7-day average · peak 2
FPS
255
server frames a second, the latest hour; the bar fills at 60
Uptime
2d 19h
since its last restart; the bar fills at a day
Rank
#7,025
top 32%
Last wipe · new game
2d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 504 on average
782 / 825
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 345 on average
48 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 340 on average
119 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
393 / 500
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
253 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 259 on average
188 / 300

Quick answers

from the figures on this page

Settings and map

Which map is loaded on A Shockbyte Rust Server?

The game generates a procedural map for A Shockbyte Rust Server: size 1,500, seed 50000. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on A Shockbyte Rust Server?

Too few of A Shockbyte Rust Server's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 2 days 21 hours.

Tags

What do the server tags on A Shockbyte Rust Server mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set are listed under A Shockbyte Rust Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?

These Rust Leaderboard lists count A Shockbyte Rust Server among them: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

Which Rust version is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is A Shockbyte Rust Server up right now, and how steady is it?

Player one, A Shockbyte Rust Server is online as you read this. The uptime figure puts the last restart at roughly 2 days 19 hours ago. Of the 48 hours in the last 2 full days it was up for 48, or 100%. 24 October 2026 is when Rust Leaderboard first logged it.

How well does A Shockbyte Rust Server perform?

253 server fps on average across the last 48 hours, never dropping below 226. At its peak the world carried 8,344 entities: buildings, deployables and the rest. The top memory figure was 3,262 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is A Shockbyte Rust Server hosted?

Nothing about a region is published by A Shockbyte Rust Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 157.85.87.35:28645 is its address.

Population

Where does A Shockbyte Rust Server sit in the rankings?

Player hours over seven days put A Shockbyte Rust Server at #7,025, among the top 32% of ranked servers.

How many players are on A Shockbyte Rust Server right now?

On A Shockbyte Rust Server, 0 players are in and 2 slots are on the board. 2 was the high point over seven days, with 0 players on average. The busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

Getting in

How do I join A Shockbyte Rust Server?

In the Rust console (F1) enter client.connect 157.85.87.35:28645. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players Slot count: 2.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.