WildHunt
Online 157.85.87.37:28138 checked 10m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 231
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3d 0h
- since its last restart; the bar fills at a day
- Rank
- #12,682
- top 57%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers, and #558 of the quad servers (top 68%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 21:56 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on WildHunt?
Size 2,500 and seed 50000 define the game-generated procedural map on WildHunt. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on WildHunt?
The name of WildHunt carries no gather rate. 4 players is the group limit (quad). softcore is the mode, Facepunch made easier: partial loot is kept. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on WildHunt?
WildHunt has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 6 days 1 hours.
What happens on WildHunt when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 1 hours in.
Lists and filters
What do the server tags on WildHunt mean?
Read by the game's server browser, gmsoftcore (Game mode): An easier ruleset: softcore; mp40 (Max players): Slot count: 40; ts4 (Group limit): You can have up to 4 per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under WildHunt. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include WildHunt?
Best modded Rust servers are the Rust Leaderboard lists that include WildHunt. You can find it through these server list filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
Server details
Which Rust version is WildHunt running?
Rust network protocol 2635 and build 168909 on Linux is the version WildHunt runs. Steam updates your game so it sits on the same protocol needed to join.
Is WildHunt up right now, and how steady is it?
Player one, WildHunt is online as you read this. About 3 days ago is when it last restarted, judged by the uptime it reports. It was up 100% of the time over the last 5 full days: 120 of 120 hours on. Rust Leaderboard logged it for the first time on 21 October 2026.
How well does WildHunt perform?
Averaged over the last 48 hours, server fps was 228, with a low of 199. Buildings, deployables and all the rest of the world took the entity count as high as 30,212. It drew up to 3,767 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is WildHunt hosted?
Nothing about a region is published by WildHunt. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 157.85.87.37:28138.
The crowd
Where does WildHunt sit on the leaderboard?
Player hours over seven days put WildHunt at #12,682, among the top 57% of ranked servers. #558 among quad servers.
How many players are on WildHunt right now?
On WildHunt, 0 players are in and 40 slots are on the board. Seven days back: an average of 0 players, a peak of 1.
Getting in
How do I join WildHunt?
Type client.connect 157.85.87.37:28138 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.