1UP
11737servers on
Hi-score
71230players now
2UP
133fresh wipes · 3h
Player select Ready

テストサーバー

Online 157.85.88.112:29581 checked 10m ago

moddedoxidepve

Stats

Players
2/ 50
4% full
Slots
48open
50 max players
7-day avg
0
7-day average · peak 4
FPS
240
server frames a second, the latest hour; the bar fills at 60
Uptime
4h 04m
since its last restart; the bar fills at a day
Rank
#4,649
top 21%
Last wipe · new game
14d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctThu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:09 UTC14d ago 4 – running 0
Thu 8 Oct, 16:02 UTC19d ago 4 halved by day 1 5.6 days 0
Fri 2 Oct, 03:08 UTC26d ago 1 halved by day 1 6.5 days 0
Tue 29 Sep, 04:50 UTC29d ago 3 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
122 / 200
QS『鱼山路』pve|耐玩|升级|突袭
EA · groups of 8+ · 36 on average
47 / 100
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
EA · groups of 8+ · monthly · 35 on average
40 / 100
Japan Tokyo - Vanilla PvE|JP|Beginner
EA · groups of 16+ · 34 on average
56 / 100
Japan Tokyo - Chill PvE|JP
EA · groups of 16+ · 21 on average
33 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 21 on average
22 / 88

Quick answers

from the figures on this page

Settings and map

Which map is loaded on テストサーバー?

The game generates a procedural map for テストサーバー: size 3,000, seed 1. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on テストサーバー?

テストサーバー says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as pve, no player-versus-player combat. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on テストサーバー?

No next wipe can be pinned down on テストサーバー, which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 14 days 5 hours.

What happens on テストサーバー when wipe day arrives?

Its recent wipes drew an average of 3 players at peak. 6 hours after the latest wipe, the crowd was at its highest. 33% of its recent wipes held more than half the peak all the way to the next wipe. Day 1 is when it dropped under half on the wipes that failed to hold.

Lists and filters

What do the server tags on テストサーバー mean?

gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags テストサーバー publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include テストサーバー?

Best modded Rust servers and Rust PvE servers leaderboard are the Rust Leaderboard lists that include テストサーバー. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server facts

Which Rust version is テストサーバー running?

Rust network protocol 2635 and build 168909 on Linux is what テストサーバー runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is テストサーバー up right now, and how steady is it?

テストサーバー is up, live and reachable this moment. The uptime figure puts the last restart at roughly 4 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does テストサーバー perform?

Averaged over the last 48 hours, server fps was 238, with a low of 209. Up to 66,315 entities were in play, buildings and deployables among them. Memory use peaked at 3,931 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is テストサーバー hosted?

Its name points to Asia, and no region tag is published by テストサーバー. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 157.85.88.112:29581 is its address.

The crowd

Where does テストサーバー sit on the leaderboard?

Player hours for the week place テストサーバー at #4,649, in the top 21% of every ranked server.

How many players are on テストサーバー right now?

On テストサーバー, 2 players are in and 50 slots are on the board. Its average over the past week is 0 players, peaking at 4. The busiest point in the last 48 hours was 05:00 UTC, averaging 3 players.

How to join

How do I join テストサーバー?

In the Rust console (F1) enter client.connect 157.85.88.112:29581. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://discord.com/invite/uk2Bfmnea for its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slot count: 50.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.