Hop Town Studio - Roleplay Media
Offline 157.85.90.101:28015 checked 33d ago
Stats
- Players
- 0/ 125
- 0% full
- Slots
- 125open
- 125 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #16,224
- top 71%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 00:22 UTC44d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Hop Town Studio - Roleplay Media?
The game generates a procedural map for Hop Town Studio - Roleplay Media: size 4,750, seed 966214. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Hop Town Studio - Roleplay Media?
Hop Town Studio - Roleplay Media says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. build & creative is the mode, build freely in a sandbox, no gather. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Hop Town Studio - Roleplay Media?
Hop Town Studio - Roleplay Media has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 44 days is how long the current world has been up.
What happens on Hop Town Studio - Roleplay Media when wipe day arrives?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd was at its highest.
Tags
What do the server tags on Hop Town Studio - Roleplay Media mean?
gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): Slot count: 125; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^r (Roleplay): Roleplay is the focus here; ^c (Creative): No gathering here; build freely in sandbox mode; ^k (Build server): Build and test base designs; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags Hop Town Studio - Roleplay Media publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Hop Town Studio - Roleplay Media?
Hop Town Studio - Roleplay Media appears on the following Rust Leaderboard lists: Best modded Rust servers, Rust build server leaderboard, Creative Rust servers leaderboard and Rust roleplay leaderboard. You can find it through these server list filters: Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is Hop Town Studio - Roleplay Media running?
The build behind Hop Town Studio - Roleplay Media: Rust network protocol 2633 and build 163794 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is Hop Town Studio - Roleplay Media online right now, and how steady has it been?
Player one, Hop Town Studio - Roleplay Media is offline as you read this, last spotted 33 days 19 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 13 September 2026.
Where in the world is Hop Town Studio - Roleplay Media hosted?
No region is published by Hop Town Studio - Roleplay Media. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 157.85.90.101:28015.
Player count
Where does Hop Town Studio - Roleplay Media sit on the leaderboard?
Player hours over seven days put Hop Town Studio - Roleplay Media at #16,224, among the top 71% of ranked servers.
How many players are on Hop Town Studio - Roleplay Media right now?
Hop Town Studio - Roleplay Media is offline at the moment; the last sighting was 33 days 19 hours ago.
How to join
How do I join Hop Town Studio - Roleplay Media?
In the Rust console (F1) enter client.connect 157.85.90.101:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.