Vanilla PvE and Chill
Online 157.85.90.70:28015 checked 3h ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 1
- 7-day average · peak 2
- FPS
- 228
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 45m
- since its last restart; the bar fills at a day
- Rank
- #6,265
- top 28%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 18:57 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Vanilla PvE and Chill?
The game generates a procedural map for Vanilla PvE and Chill: size 5,000, seed 50000. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Vanilla PvE and Chill?
The name of Vanilla PvE and Chill carries no gather rate. The game's default applies: groups of 8 players at most. It plays as pve, no player-versus-player combat. Community is its browser listing. Vanilla is what it calls itself: vanilla Rust: no altered rates, kits or rules from Facepunch's release. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Vanilla PvE and Chill?
Too few of Vanilla PvE and Chill's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 25 hours.
Tags
What do the server tags on Vanilla PvE and Chill mean?
The server browser reads these tags from Vanilla PvE and Chill: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs169528 (Build): It runs game build 169528; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^p (PvE): Players do not fight each other here; the world supplies the danger. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Vanilla PvE and Chill?
Vanilla PvE and Chill appears on the following Rust Leaderboard lists: Best Rust community servers, Rust PvE servers leaderboard and Best vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
Which Rust version is Vanilla PvE and Chill running?
Rust network protocol 2635 and build 169528 on Linux is the version Vanilla PvE and Chill runs. Matching the protocol is what joining needs; Steam handles the update.
Is Vanilla PvE and Chill up right now, and how steady is it?
Right now the lights are on at Vanilla PvE and Chill. About 45 minutes ago is when it last restarted, judged by the uptime it reports. Of the 48 hours in the last 2 full days it was up for 11, or 23%. Rust Leaderboard logged it for the first time on 25 October 2026.
How well does Vanilla PvE and Chill perform?
Averaged over the last 48 hours, server fps was 169, with a low of 99. Up to 139,945 entities were in play, buildings and deployables among them. Memory use peaked at 3,931 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Vanilla PvE and Chill hosted?
Nothing about a region is published by Vanilla PvE and Chill. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 157.85.90.70:28015.
The crowd
Where does Vanilla PvE and Chill sit on the leaderboard?
Player hours for the week place Vanilla PvE and Chill at #6,265, in the top 28% of every ranked server.
How many players are on Vanilla PvE and Chill right now?
On Vanilla PvE and Chill, 1 players are in and 1 slots are on the board. Seven days back: an average of 1 players, a peak of 2. The busiest point in the last 48 hours was 01:00 UTC, averaging 1 players.
Getting in
How do I join Vanilla PvE and Chill?
Type client.connect 157.85.90.70:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. The server is full now, so be ready for a queue.