1UP
11700servers on
Hi-score
38590players now
2UP
91fresh wipes · 3h
Player select Ready

A Shockbyte Rust Server

Online 157.85.91.135:23486 checked 10m ago

Stats

Players
0/ 2
0% full
Slots
2open
2 max players
7-day avg
0
7-day average · peak –
FPS
166
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 17h
since its last restart; the bar fills at a day
Rank
#15,353
top 69%
Last wipe · new game
21d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:51 UTC21d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
169 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
121 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
17 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
18 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
29 / 200

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on A Shockbyte Rust Server?

The game generates a procedural map for A Shockbyte Rust Server: size 3,000, seed 50000. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. The game's default applies: groups of 8 players at most. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. It is listed as a community server in the browser. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 21 days 5 hours.

What happens on A Shockbyte Rust Server when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. On the latest wipe, 0 hours in, the crowd hit its peak.

Tag guide

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set are the tags A Shockbyte Rust Server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?

Best Rust community servers are the Rust Leaderboard lists that include A Shockbyte Rust Server. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.

Server details

Which Rust version is A Shockbyte Rust Server on?

The build behind A Shockbyte Rust Server: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is A Shockbyte Rust Server up right now, and how steady is it?

Right now the lights are on at A Shockbyte Rust Server. The uptime figure puts the last restart at roughly 41 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 7 October 2026.

How well does A Shockbyte Rust Server perform?

The 48-hour average is 197 server fps; the floor was 77. Up to 49,428 entities were in play, buildings and deployables among them. Memory use peaked at 3,226 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is A Shockbyte Rust Server hosted?

On region, A Shockbyte Rust Server publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 157.85.91.135:23486 is its address.

The crowd

Where does A Shockbyte Rust Server sit on the leaderboard?

Player hours over seven days put A Shockbyte Rust Server at #15,353, among the top 69% of ranked servers.

How many players are on A Shockbyte Rust Server right now?

0 players fill 2 slots on A Shockbyte Rust Server right now. Over seven days, players averaged 0.

How to join

How do I join A Shockbyte Rust Server?

In the Rust console (F1) enter client.connect 157.85.91.135:23486. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.