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73203players now
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CUBA to USA

Online NA 157.85.91.151:26826 checked 12m ago

weekly wipes moddedcarbon

Stats

Players
0/ 40
0% full
Slots
40open
40 max players
7-day avg
0
7-day average · peak 6
FPS
1
server frames a second, the latest hour; the bar fills at 60
Uptime
18h 26m
since its last restart; the bar fills at a day
Rank
#5,011
top 23% · #858 in NA
Last wipe · new game
2d ago
weekly schedule
Next wipe · continue?
4d 1h
Sat 31 Oct, 23:37 UTC

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 23% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 23:37 UTC, in 4d 1h. Its weekly schedule tag · low confidence

1.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

Coming wipes

4d 1h
Sat 31 Oct, 23:37 UTC
8d 21h
Thu 5 Nov, 19:00 UTC
FW
11d 1h
Sat 7 Nov, 23:37 UTC
18d 1h
Sat 14 Nov, 23:37 UTC
25d 1h
Sat 21 Nov, 23:37 UTC
32d 1h
Sat 28 Nov, 23:37 UTC
36d 21h
Thu 3 Dec, 19:00 UTC
FW
39d 1h
Sat 5 Dec, 23:37 UTC

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctMon 19 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 23:37 UTC2d ago 1 – running 0
Mon 19 Oct, 20:46 UTC8d ago 8 halved by day 2 5.1 days 1
Mon 19 Oct, 00:09 UTC8d ago 8 – 0.9 days 1
Sun 18 Oct, 16:22 UTC9d ago 8 – 0.3 days 1
Tue 13 Oct, 23:50 UTC13d ago 1 – 4.7 days 0
Sun 11 Oct, 16:39 UTC16d ago 1 held half 2.3 days 1
Sun 11 Oct, 02:38 UTC16d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
8 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 14 on average
12 / 150
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 249 on average
31 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 232 on average
56 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 183 on average
620 / 675
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 154 on average
26 / 100

Quick answers

from the figures on this page

How it plays

Which map is loaded on CUBA to USA?

The game generates a procedural map for CUBA to USA: size 3,800, seed 50000. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows Custom Map.

What are the rules and settings on CUBA to USA?

No gather rate appears in the name of CUBA to USA. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on CUBA to USA?

Because CUBA to USA's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Come Saturday 31 October at 23:37 UTC, its next wipe is due. This world has been running since 2 days 21 hours. The tags state wipes every week.

What happens on CUBA to USA when wipe day arrives?

At their busiest, its recent wipes averaged 6 players. 1 hours after the latest wipe, the crowd was at its highest. 50% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 2.

Tags

What do the server tags on CUBA to USA mean?

gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): This server uses Carbon for plugins; NA (North America): North America is the region it appears under in the server browser are the tags CUBA to USA publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include CUBA to USA?

These Rust Leaderboard lists count CUBA to USA among them: Best modded Rust servers and Best US Rust servers. You can find it through these server list filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

About the server

Which Rust version is CUBA to USA running?

The build behind CUBA to USA: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.

Is CUBA to USA up right now, and how steady is it?

CUBA to USA is up, live and reachable this moment. About 18 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 11 October 2026 is when Rust Leaderboard first logged it.

How well does CUBA to USA perform?

153 server fps on average across the last 48 hours, never dropping below 1. At its peak the world carried 45,313 entities: buildings, deployables and the rest. The top memory figure was 3,666 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is CUBA to USA hosted?

In North America, says CUBA to USA, with a NA tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 157.85.91.151:26826.

Population

Where does CUBA to USA sit in the rankings?

Player hours over seven days give CUBA to USA #5,011 worldwide, #858 in North America, and the top 23% of ranked servers.

How many players are on CUBA to USA right now?

The live score is 0 players on CUBA to USA, out of 40 slots. Its average over the past week is 0 players, peaking at 6. Peak activity over the last 48 hours came at 17:00 UTC, with an average of 1 players.

Getting in

How do I join CUBA to USA?

In the Rust console (F1) enter client.connect 157.85.91.151:26826. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://discord.com/invite/T4ugruktt.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon This server uses Carbon for plugins.

Region

NA
North America North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.