Marlin's Domain
Online 157.85.91.153:22188 checked 3h ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 240
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 8d 14h
- since its last restart; the bar fills at a day
- Rank
- #15,323
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 02:02 UTC8d ago | 1 | – | running | 0 |
| Fri 16 Oct, 21:00 UTC11d ago | 1 | held half | 3.2 days | 0 |
| Fri 2 Oct, 22:24 UTC25d ago | 5 | halved by day 1 | 13.9 days | 0 |
| Sun 27 Sep, 22:38 UTC30d ago | 1 | halved by day 2 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Marlin's Domain?
The game generates a procedural map for Marlin's Domain: size 2,000, seed 1734214. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Marlin's Domain?
Marlin's Domain says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Marlin's Domain?
There is no telling the next wipe on Marlin's Domain: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 8 days 18 hours is how long the current world has been up.
What happens on Marlin's Domain when wipe day arrives?
The average peak across its recent wipes is 2 players. On the latest wipe, 0 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 33% of recent wipes. Day 1.5 is when it dropped under half on the wipes that failed to hold.
Tag guide
What do the server tags on Marlin's Domain mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set are the tags Marlin's Domain publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Marlin's Domain?
Marlin's Domain appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server facts
Which Rust version is Marlin's Domain running?
Rust network protocol 2634 and build 167781 on Linux is the version Marlin's Domain runs. Steam updates your game so it sits on the same protocol needed to join.
Is Marlin's Domain online right now, and how steady has it been?
Right now the lights are on at Marlin's Domain. About 8 days 14 hours ago is when it last restarted, judged by the uptime it reports. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.
How well does Marlin's Domain perform?
235 server fps on average across the last 48 hours, never dropping below 216. Buildings, deployables and all the rest of the world took the entity count as high as 19,172. The top memory figure was 3,542 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Marlin's Domain hosted?
On region, Marlin's Domain publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 157.85.91.153:22188.
Population
Where does Marlin's Domain sit in the rankings?
Player hours over seven days put Marlin's Domain at #15,323, among the top 69% of ranked servers.
How many players are on Marlin's Domain right now?
0 players fill 10 slots on Marlin's Domain right now. A seven-day average of 0 players is the score here.
How to join
How do I join Marlin's Domain?
In the Rust console (F1) enter client.connect 157.85.91.153:22188. Launch Rust from this page instead and it opens the game through Steam and joins for you.