1UP
11749servers on
Hi-score
74551players now
2UP
139fresh wipes · 3h
Player select Ready

Friend Not Foe / PvE Community / North America

Online NA 158.69.23.51:28016 checked 14m ago

quad biweekly wipes moddedoxidepve

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 3
FPS
60
server frames a second, the latest hour; the bar fills at 60
Uptime
4h 20m
since its last restart; the bar fills at a day
Rank
#6,393
top 29% · #1026 in NA
Last wipe · new game
12d ago
biweekly schedule
Next wipe · continue?
8d 5h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers, top 55% in NA, and #370 of the quad servers (top 45%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

Coming wipes

8d 5h
Thu 5 Nov, 19:00 UTC
FW
15d 2h
Thu 12 Nov, 16:02 UTC
36d 5h
Thu 3 Dec, 19:00 UTC
FW
43d 2h
Thu 10 Dec, 16:02 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:02 UTC12d ago 3 – running 0
Thu 1 Oct, 18:04 UTC FW26d ago 5 halved by day 5 13.9 days 0
Thu 17 Sep, 16:02 UTC40d ago 5 halved by day 2 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
8 / 140
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge
NA · quad · 5x · biweekly · 9 on average
1 / 100
1 / 50
GOBLINGAMING | 5X PVE | NOOB FRIENDLY
NA · quad · 5x · biweekly · 4 on average
2 / 40
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
NA · quad · monthly · 2 on average
3 / 50
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 246 on average
109 / 2000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Friend Not Foe / PvE Community / North America?

Friend Not Foe / PvE Community / North America runs a procedural map of size 3,700 with seed 653090153, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Friend Not Foe / PvE Community / North America?

Friend Not Foe / PvE Community / North America says nothing in its name about a gather rate. The group cap is 4 players (quad). pve is the mode, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on Friend Not Foe / PvE Community / North America?

The wipe rhythm on Friend Not Foe / PvE Community / North America is every 4 weeks on Thursday at 16:02 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 12 days 21 hours. A wipe every two weeks is what its tags say.

What happens on Friend Not Foe / PvE Community / North America when wipe day arrives?

At their busiest, its recent wipes averaged 4 players. On the latest wipe, 7 hours in, the crowd hit its peak. 0% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 3.5.

Lists and filters

What do the server tags on Friend Not Foe / PvE Community / North America mean?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America are the tags Friend Not Foe / PvE Community / North America publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Friend Not Foe / PvE Community / North America?

Friend Not Foe / PvE Community / North America appears on the following Rust Leaderboard lists: Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers. Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

Server facts

Which Rust version is Friend Not Foe / PvE Community / North America on?

The build behind Friend Not Foe / PvE Community / North America: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is Friend Not Foe / PvE Community / North America up right now, and how steady is it?

Player one, Friend Not Foe / PvE Community / North America is online as you read this. Going by the uptime it reports, the last restart was about 4 hours ago. It was up 98% of the time over the last 7 full days: 165 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.

How well does Friend Not Foe / PvE Community / North America perform?

The 48-hour average is 59 server fps; the floor was 48. Buildings, deployables and all the rest of the world took the entity count as high as 81,165. It drew up to 2,504 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is Friend Not Foe / PvE Community / North America hosted?

The NA tag on Friend Not Foe / PvE Community / North America puts it in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 158.69.23.51:28016 is its address.

Player count

Where does Friend Not Foe / PvE Community / North America sit in the rankings?

Seven-day player hours rank Friend Not Foe / PvE Community / North America at #6,393 overall, #1,026 in North America, and inside the top 29% of all ranked servers. Rank #370 when lined up against quad servers.

How many players are on Friend Not Foe / PvE Community / North America right now?

The live score is 0 players on Friend Not Foe / PvE Community / North America, out of 50 slots. Seven days back: an average of 0 players, a peak of 3. The busiest point in the last 48 hours was 16:00 UTC, averaging 0 players.

Connect

How do I join Friend Not Foe / PvE Community / North America?

Type client.connect 158.69.23.51:28016 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://friendnotfoe.co.uk/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players It holds 50 slots.
ts4
Group limit Teams cap at 4 players.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.